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renderdoc/qrenderdoc/Code
baldurk 437fe7e992 Add access invoke which deliberately goes onto the replay thread
* We previously decided we'd normally access this only on the UI thread when
  local, and only on the replay thread when remote (by neccessity), but some
  actions like resolving symbols can be quite slow so we want to make sure these
  are actually async and so we leave them on the replay thread so we can display
  a proper UI spinner and leave the UI thread active.
2026-10-26 17:35:03 +00:00
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