Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0
Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-20 20:55:42 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
46952590789cf980a55f8aa5cfeee65032b2aae3
renderdoc/util/test/demos
T
History
baldurk 9c0423506d Don't test timeline semaphore if it's not supported
2020-04-30 18:15:28 +01:00
..
3rdparty
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
d3d11
Check that we can render secondary mesh data with only two components
2020-04-21 17:09:24 +01:00
d3d12
Add resource tracking to DXBC shader debugging
2020-04-27 18:16:46 +01:00
dx
…
gl
Test that dirty pipelines can still be shader-edited properly
2020-04-21 17:09:33 +01:00
linux
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
vk
Don't test timeline semaphore if it's not supported
2020-04-30 18:15:28 +01:00
win32
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
CMakeLists.txt
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
demos.vcxproj
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
demos.vcxproj.filters
Add test of large query pools on vulkan
2020-04-21 17:09:33 +01:00
main.cpp
…
renderdoc_app.h
…
test_common.cpp
Build our own shaderc since the vulkan SDK's is no longer static
2020-04-24 20:14:47 +01:00
test_common.h
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
texture_zoo.cpp
Add support for glsl pack/unpack functions
2020-04-22 20:40:14 +01:00
Powered by Gitea Version: 1.27.3 Page: 4206ms Template: 101ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API