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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 09:30:44 +00:00
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48a03ae21ffc8ab03dcccfd2c2ef45923e2cd322
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk b4ebc13c9d Support push constants display in UI
2016-02-07 18:46:59 +01:00
..
D3D11PipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Get abbreviations from common pipeline state (as they're API specific)
2016-02-07 18:46:38 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Support push constants display in UI
2016-02-07 18:46:59 +01:00
VulkanPipelineStateViewer.Designer.cs
Handle arrays of shader resources in pipeline state
2016-02-07 18:46:36 +01:00
VulkanPipelineStateViewer.resx
Finish the vulkan pipeline display
2016-02-07 18:43:49 +01:00
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