Files
renderdoc/renderdocui/Windows/PipelineState/PipelineStateViewer.Designer.cs
T
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00

49 lines
1.8 KiB
C#

namespace renderdocui.Windows.PipelineState
{
partial class PipelineStateViewer
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// PipelineStateViewer
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(292, 273);
this.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "PipelineStateViewer";
this.ShowHint = WeifenLuo.WinFormsUI.Docking.DockState.Document;
this.Text = "Pipeline State";
this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.PipelineStateViewer_FormClosed);
this.ResumeLayout(false);
}
#endregion
}
}