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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-07 07:11:06 +00:00
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renderdoc/util/test/tests/GL
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baldurk 273a87e606 Fix calculation of array byte stride for structs with padding in DXBC
* Instead of summing the members offsets, we set it to the offset of the last
  member plus the last member's size.
2019-10-25 18:29:30 +01:00
..
__init__.py
…
GL_Buffer_Spam.py
Add test of exporting/importing capture with a large number of buffers
2019-10-24 18:02:54 +01:00
GL_Buffer_Updates.py
…
GL_CBuffer_Zoo.py
Fix calculation of array byte stride for structs with padding in DXBC
2019-10-25 18:29:30 +01:00
GL_DX_Interop.py
…
GL_Entry_Points.py
…
GL_Overlay_Test.py
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GL_Parameter_Zoo.py
Use more stable clear color for comparison
2019-09-16 18:50:01 +01:00
GL_Per_Type_Tex_Units.py
…
GL_Resource_Lifetimes.py
…
GL_Separable_Geometry_Shaders.py
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GL_Shader_Editing.py
Add test cases of shader editing on GL and Vulkan
2019-09-05 20:36:12 +01:00
GL_Simple_Triangle.py
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GL_VAO_0.py
…
GL_Vertex_Attr_Zoo.py
…
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