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* Whenever a child process is hooked, that's passed back up to the UI and a list is shown with all the child processes of the one you are connected to in the dialog. * At any point you can double click to create a new dialog latched to that process. * If the process you're attached to closes and has one child, similar to if you only have one capture made the dialog will close itself and open a new connection to the child process. This is the case for e.g launcher -> editor * This behaviour is overridden if you made a capture, as it assumes you then don't care about the child processes and instead want to open the capture. You can always do file -> attach later. * If it has multiple children when the process closes, the dialog stays open to allow you to peruse the list and maybe open up a connection to one of the children.