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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 09:30:44 +00:00
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49cd21c8cc2a42314b9ced9360524a5277caf283
renderdoc/renderdoc
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baldurk 49cd21c8cc Fix broken implementation of firstbit family of opcodes
2016-07-26 15:04:14 +02:00
..
3rdparty
Add temporary glslang warning fixes
2016-06-28 19:10:04 +02:00
api
If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
common
[Coverity] Remove use of rand() now SetFrameEvent takes 'bool force'
2016-07-20 16:01:48 +02:00
core
If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
data
Fix vertex picking on Vulkan (proper accounting for inverted NDCs).
2016-07-26 12:47:19 +02:00
driver
Fix broken implementation of firstbit family of opcodes
2016-07-26 15:04:14 +02:00
hooks
…
maths
…
os
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
replay
Don't error if GetBufferData() is called with ResourceId 0, just return
2016-07-25 18:27:15 +02:00
serialise
[Coverity] Add paranoia protection around left-shift in double printing
2016-07-20 16:58:52 +02:00
CMakeLists.txt
Fix missed rename of files
2016-07-22 15:48:07 +02:00
renderdoc.config
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renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
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renderdoc.vcxproj
Rename spv/ folder back to glsl/ (hope this will make better history)
2016-07-22 02:44:37 +02:00
renderdoc.vcxproj.filters
Rename spv/ folder back to glsl/ (hope this will make better history)
2016-07-22 02:44:37 +02:00
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