Files
renderdoc/qrenderdoc/Windows
baldurk 4bccf2dac3 For indirect mesh shaders fetch up-to-date dispatch arguments
* This doesn't work for whole-pass mesh fetch, but and will cause
  inconsistencies between single draws due to non-determinism, but should avoid
  crashes.
2023-12-07 12:18:43 +00:00
..
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00
2023-02-01 12:23:32 +00:00