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renderdoc/renderdoc/driver
baldurk 584d439620 Add util function to align serialised buffers in chunks. Refs #133
* To align a buffer inside a chunk to a wider boundary like 32-bytes in
  this case, the chunk needs to be aligned and the buffer within it also
  needs to be aligned.
* The utility function accounts for the buffer serialised having a
  uint32 length in front of it, so it pads out until that will be at
  the desired boundary. This is a bit of a messy solution, but the
  easiest way to ensure the padding is there while being easily
  backwards compatible with old logs without the padding.
* D3D11 and GL serialise versions are bumped, D3D11 version is backwards
  compatible, GL breaks compatibility.
2015-04-24 11:07:02 +02:00
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