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lee
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renderdoc
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5b7f60ebe1d67bd90ac87c388ade664c2fcbd365
renderdoc
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renderdoc
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api
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baldurk
4fe74824b1
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
..
basic_types.h
…
capture_options.h
Update RenderDoc application-facing API to a stable/mature version.
2015-08-23 15:12:05 +02:00
control_types.h
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
d3d11_pipestate.h
…
data_types.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
gl_pipestate.h
Bugfix for viewports on C++ side not matching C# structure
2015-10-26 18:04:07 +01:00
renderdoc_replay.h
Switch buffer offsets and lengths to 64-bit, downcast only where needed
2016-02-07 18:45:06 +01:00
replay_enums.h
Pass vulkan pipeline state along to UI
2016-02-07 18:41:29 +01:00
shader_types.h
List out descriptor set bindings and contents in vulkan pipeline state
2016-02-07 18:39:34 +01:00
vk_pipestate.h
Remove some VKTODOs that are judged not relevant anymore
2016-02-07 18:44:54 +01:00