Files
renderdoc/util/test/tests/GL/GL_Large_Buffer.py
T
2020-03-11 18:00:53 +00:00

70 lines
2.1 KiB
Python

import renderdoc as rd
import rdtest
class GL_Large_Buffer(rdtest.TestCase):
demos_test_name = 'GL_Large_Buffer'
def check_capture(self):
draw = self.find_draw("Draw")
self.controller.SetFrameEvent(draw.eventId, False)
vsin_ref = {
0: {
'vtx': 0,
'idx': 0,
'Position': [-0.5, -0.5, 0.0],
'Color': [0.0, 1.0, 0.0, 1.0],
# GL may eliminate UV as unused
#'UV': [0.0, 0.0],
},
1: {
'vtx': 1,
'idx': 1000000,
'Position': [0.0, 0.5, 0.0],
'Color': [0.0, 1.0, 0.0, 1.0],
#'UV': [0.0, 1.0],
},
2: {
'vtx': 2,
'idx': 2345678,
'Position': [0.5, -0.5, 0.0],
'Color': [0.0, 1.0, 0.0, 1.0],
#'UV': [1.0, 0.0],
},
}
self.check_mesh_data(vsin_ref, self.get_vsin(draw))
postvs_data = self.get_postvs(rd.MeshDataStage.VSOut, 0, draw.numIndices)
postvs_ref = {
0: {
'vtx': 0,
'idx': 0,
'gl_Position': [-0.5, -0.5, 0.0, 1.0],
'v2f_block.pos': [-0.5, -0.5, 0.0, 1.0],
'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
'v2f_block.uv': [0.0, 0.0, 0.0, 1.0],
},
1: {
'vtx': 1,
'idx': 1,
'gl_Position': [0.0, 0.5, 0.0, 1.0],
'v2f_block.pos': [0.0, 0.5, 0.0, 1.0],
'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
'v2f_block.uv': [0.0, 1.0, 0.0, 1.0],
},
2: {
'vtx': 2,
'idx': 2,
'gl_Position': [0.5, -0.5, 0.0, 1.0],
'v2f_block.pos': [0.5, -0.5, 0.0, 1.0],
'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
'v2f_block.uv': [1.0, 0.0, 0.0, 1.0],
},
}
self.check_mesh_data(postvs_ref, postvs_data)