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renderdoc
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71f10084df96629b21f7c8a014dc4e793b67374b
renderdoc
/
util
/
test
/
demos
/
gl
T
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baldurk
9a6ec5282d
Don't build GL_Callstacks demo in release
...
* The nice callstacks we're looking for won't happen in release builds.
2020-12-10 16:56:34 +00:00
..
gl_buffer_spam.cpp
…
gl_buffer_truncation.cpp
…
gl_buffer_updates.cpp
…
gl_callstacks.cpp
Don't build GL_Callstacks demo in release
2020-12-10 16:56:34 +00:00
gl_cbuffer_zoo.cpp
…
gl_depthstencil_fbo.cpp
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gl_discard_zoo.cpp
Avoid use of EXT_direct_state_access in demos
2020-07-17 16:53:35 +01:00
gl_draw_zoo.cpp
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gl_dx_interop.cpp
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gl_empty_capture.cpp
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gl_entry_points.cpp
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gl_large_bcn_arrays.cpp
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gl_large_buffer.cpp
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gl_map_overrun.cpp
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gl_marker_test.cpp
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gl_mesh_zoo.cpp
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gl_midframe_context_create.cpp
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gl_mip_gen_rt.cpp
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gl_multi_window.cpp
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gl_multithread_rendering.cpp
Force sRGB rendering in multithreaded test
2020-10-19 16:56:04 +01:00
gl_overlay_test.cpp
Add MSAA case to overlay tests
2020-10-22 14:11:01 +01:00
gl_parameter_zoo.cpp
Test that glFrameTerminatorGREMEDY works in GL_Parameter_Zoo
2020-10-02 17:47:31 +01:00
gl_per_type_tex_units.cpp
…
gl_queries_in_use.cpp
Avoid use of EXT_direct_state_access in tests
2020-11-24 16:47:35 +00:00
gl_resource_lifetimes.cpp
Don't overwrite GL state when creating text-rendering data.
Closes
#1994
2020-07-27 16:17:12 +01:00
gl_runtime_bind_prog_to_pipe.cpp
…
gl_separable_geometry_shader.cpp
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gl_shader_editing.cpp
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gl_shader_isa.cpp
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gl_simple_triangle.cpp
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gl_spirv_shader.cpp
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gl_state_trashing.cpp
Add test that GL state isn't trashed by initial contents or overlay
2020-07-14 17:52:40 +01:00
gl_structured_buffer_nested.cpp
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gl_test_linux.cpp
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gl_test_win32.cpp
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gl_test.cpp
Share common shader source on vulkan
2020-07-15 14:05:20 +01:00
gl_test.h
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gl_texture_zoo.cpp
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gl_unshared_context.cpp
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gl_unsized_ms_fbo_attachment.cpp
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gl_vao_0.cpp
Test that creating and destroying contexts doens't have side effects
2020-10-29 15:45:04 +00:00
gl_vertex_attr_zoo.cpp
…