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Don't build GL_Callstacks demo in release
* The nice callstacks we're looking for won't happen in release builds.
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@@ -24,6 +24,8 @@
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#include "gl_test.h"
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#if !defined(RELEASE)
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RD_TEST(GL_Callstacks, OpenGLGraphicsTest)
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{
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static constexpr const char *Description =
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@@ -125,3 +127,5 @@ void main()
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};
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REGISTER_TEST();
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#endif
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