Files
renderdoc/qrenderdoc/3rdparty/toolwindowmanager/ToolWindowManagerWrapper.cpp
T
baldurk 764d13e11d Include ToolWindowManager for Qt docking implementation
* From https://github.com/Riateche/toolwindowmanager
* It seems superior to the built-in Qt docking as-is, and since it's
  a few open source files it should be easy to improve with features
  we might want to match DockingUI functionality.
* Programmatic sizing for the default layout seems inflexible, but since
  that's a one-time thing it's not the end of the world.
* There's no auto-hide functionality.
* The highlighting of where to drop could be improved, as well as the
  detection of where to drop (currently it seems to cycle through
  several possibilities each second rather than having a consistent drop
  location).
* Floating windows could be styled a bit better.
* Need to check whether we can have nested docking sections (so the
  texture viewer e.g. can have its own docks, that won't float or go out
  of the texture viewer.
2015-07-10 16:38:17 +02:00

98 lines
3.3 KiB
C++

/*
* The MIT License (MIT)
*
* Copyright (c) 2014 Pavel Strakhov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "ToolWindowManagerWrapper.h"
#include "ToolWindowManager.h"
#include "ToolWindowManagerArea.h"
#include <QVBoxLayout>
#include <QDragEnterEvent>
#include <QMimeData>
#include <QDebug>
#include <QApplication>
ToolWindowManagerWrapper::ToolWindowManagerWrapper(ToolWindowManager *manager) :
QWidget(manager)
, m_manager(manager)
{
setWindowFlags(windowFlags() | Qt::Tool);
setWindowTitle(" ");
QVBoxLayout* mainLayout = new QVBoxLayout(this);
mainLayout->setContentsMargins(0, 0, 0, 0);
m_manager->m_wrappers << this;
}
ToolWindowManagerWrapper::~ToolWindowManagerWrapper() {
m_manager->m_wrappers.removeOne(this);
}
void ToolWindowManagerWrapper::closeEvent(QCloseEvent *) {
QList<QWidget*> toolWindows;
foreach(ToolWindowManagerArea* tabWidget, findChildren<ToolWindowManagerArea*>()) {
toolWindows << tabWidget->toolWindows();
}
m_manager->moveToolWindows(toolWindows, ToolWindowManager::NoArea);
}
QVariantMap ToolWindowManagerWrapper::saveState() {
if (layout()->count() > 1) {
qWarning("too many children for wrapper");
return QVariantMap();
}
if (isWindow() && layout()->count() == 0) {
qWarning("empty top level wrapper");
return QVariantMap();
}
QVariantMap result;
result["geometry"] = saveGeometry();
QSplitter* splitter = findChild<QSplitter*>();
if (splitter) {
result["splitter"] = m_manager->saveSplitterState(splitter);
} else {
ToolWindowManagerArea* area = findChild<ToolWindowManagerArea*>();
if (area) {
result["area"] = area->saveState();
} else if (layout()->count() > 0) {
qWarning("unknown child");
return QVariantMap();
}
}
return result;
}
void ToolWindowManagerWrapper::restoreState(const QVariantMap &data) {
restoreGeometry(data["geometry"].toByteArray());
if (layout()->count() > 0) {
qWarning("wrapper is not empty");
return;
}
if (data.contains("splitter")) {
layout()->addWidget(m_manager->restoreSplitterState(data["splitter"].toMap()));
} else if (data.contains("area")) {
ToolWindowManagerArea* area = m_manager->createArea();
area->restoreState(data["area"].toMap());
layout()->addWidget(area);
}
}