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renderdoc
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811552ef2e055199c3fed948a09d10be245c0749
renderdoc
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renderdocui
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baldurk
3e5d55d1d6
Add an option to choose the default save folder for captures. Refs
#335
2016-08-24 15:53:52 +02:00
..
Dialogs
Add an option to choose the default save folder for captures. Refs
#335
2016-08-24 15:53:52 +02:00
PipelineState
Fix potential crash if drawcall is null when showing empty ibuffer
2016-08-05 12:54:13 +02:00
APIInspector.cs
…
APIInspector.Designer.cs
…
APIInspector.resx
…
BufferViewer.cs
Mark blocking invokes for painting as lower priority
2016-08-19 17:26:24 +02:00
BufferViewer.Designer.cs
Recreate output windows after use, since D3D12 breaks them
2016-08-06 18:31:33 +02:00
BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
…
EventBrowser.Designer.cs
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EventBrowser.resx
…
MainWindow.cs
Add an option to choose the default save folder for captures. Refs
#335
2016-08-24 15:53:52 +02:00
MainWindow.Designer.cs
Add context chooser to main window for choosing between remote servers
2016-08-19 17:26:09 +02:00
MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
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ShaderViewer.Designer.cs
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ShaderViewer.resx
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StatisticsViewer.cs
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StatisticsViewer.Designer.cs
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StatisticsViewer.resx
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TextureViewer.cs
When switching textures/events, leave pixel pick result valid
2016-08-19 17:26:39 +02:00
TextureViewer.Designer.cs
Recreate output windows after use, since D3D12 breaks them
2016-08-06 18:31:33 +02:00
TextureViewer.resx
…
TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
…