mirror of
https://github.com/baldurk/renderdoc.git
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190 lines
5.3 KiB
C++
190 lines
5.3 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2022 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "AxisMappingDialog.h"
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#include "Code/QRDUtils.h"
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#include "ui_AxisMappingDialog.h"
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int AxisMappingDialog::getIndexFromVector(const FloatVector &v)
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{
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float x = v.x;
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float y = v.y;
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float z = v.z;
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int index;
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float nonZeroMapping;
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if(x != 0.0f)
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{
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index = 0;
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nonZeroMapping = x;
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}
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else if(y != 0.0f)
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{
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index = 2;
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nonZeroMapping = y;
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}
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else
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{
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index = 4;
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nonZeroMapping = z;
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}
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if(nonZeroMapping == -1.0f)
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{
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index += 1;
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}
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return index;
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}
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FloatVector AxisMappingDialog::getVectorFromIndex(int index)
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{
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FloatVector v = FloatVector();
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if(index == 0)
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{
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v.x = 1.0f;
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}
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else if(index == 1)
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{
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v.x = -1.0f;
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}
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else if(index == 2)
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{
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v.y = 1.0f;
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}
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else if(index == 3)
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{
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v.y = -1.0f;
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}
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else if(index == 4)
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{
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v.z = 1.0f;
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}
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else
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{
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v.z = -1.0f;
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}
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return v;
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}
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AxisMappingDialog::AxisMappingDialog(ICaptureContext &Ctx, const MeshDisplay &config, QWidget *parent)
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: QDialog(parent), m_Ctx(Ctx), m_AxisMapping(config.axisMapping), ui(new Ui::AxisMappingDialog)
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{
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ui->setupUi(this);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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const QStringList items = {tr("Right"), tr("Left"), tr("Up"),
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tr("Down"), tr("Into Screen"), tr("Out of Screen")};
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ui->xAxisCombo->addItems(items);
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ui->yAxisCombo->addItems(items);
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ui->zAxisCombo->addItems(items);
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ui->xAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.xAxis));
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ui->yAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.yAxis));
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ui->zAxisCombo->setCurrentIndex(getIndexFromVector(m_AxisMapping.zAxis));
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connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &AxisMappingDialog::setNewAxisMapping);
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connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject);
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}
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void AxisMappingDialog::setNewAxisMapping()
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{
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int xIndex = ui->xAxisCombo->currentIndex();
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int yIndex = ui->yAxisCombo->currentIndex();
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int zIndex = ui->zAxisCombo->currentIndex();
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int xDirection = xIndex / 2;
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int yDirection = yIndex / 2;
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int zDirection = zIndex / 2;
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if(xDirection != yDirection && yDirection != zDirection && xDirection != zDirection)
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{
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m_AxisMapping.xAxis = getVectorFromIndex(xIndex);
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m_AxisMapping.yAxis = getVectorFromIndex(yIndex);
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m_AxisMapping.zAxis = getVectorFromIndex(zIndex);
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accept();
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}
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else
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{
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QString firstWrongAxis;
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QString secondWrongAxis;
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int duplicateDirection;
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bool allAxesDegenerate = false;
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if(xDirection == yDirection)
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{
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if(yDirection == zDirection)
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{
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allAxesDegenerate = true;
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}
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firstWrongAxis = tr("X");
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secondWrongAxis = tr("Y");
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duplicateDirection = xDirection;
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}
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else if(yDirection == zDirection)
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{
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firstWrongAxis = tr("Y");
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secondWrongAxis = tr("Z");
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duplicateDirection = yDirection;
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}
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else
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{
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firstWrongAxis = tr("X");
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secondWrongAxis = tr("Z");
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duplicateDirection = zDirection;
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}
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const QStringList directions = {tr("left/right"), tr("up/down"),
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tr("into screen/out of screen")};
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QString messageText;
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if(allAxesDegenerate)
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{
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messageText = tr("The selected axis mappings are degenerate "
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"and do not cover all three directions:\n\n"
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"All axes are mapped to the %1 direction.")
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.arg(directions.at(duplicateDirection));
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}
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else
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{
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messageText = tr("The selected axis mappings are degenerate "
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"and do not cover all three directions:\n\n"
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"%1 and %2 are both mapped to the %3 direction.")
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.arg(firstWrongAxis)
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.arg(secondWrongAxis)
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.arg(directions.at(duplicateDirection));
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}
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RDDialog::critical(this, tr("Error mapping axes"), messageText);
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}
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}
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const AxisMapping &AxisMappingDialog::getAxisMapping()
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{
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return m_AxisMapping;
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}
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AxisMappingDialog::~AxisMappingDialog()
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{
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delete ui;
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}
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