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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-07 07:11:06 +00:00
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9db41e0a5ee94cf138b00f1ba4650323b93c46bf
renderdoc/util/test/tests/GL
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baldurk efd2a50a3a Use python datetime for calculating durations, not time.time()
2021-05-04 14:12:03 +01:00
..
__init__.py
…
GL_Buffer_Resizing.py
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GL_Buffer_Spam.py
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GL_Buffer_Truncation.py
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GL_Buffer_Updates.py
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GL_Callstacks.py
Remove redundant callstack member in APIEvent
2021-02-24 13:52:07 +00:00
GL_CBuffer_Zoo.py
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GL_Discard_Zoo.py
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GL_Draw_Zoo.py
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
GL_DX_Interop.py
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GL_Empty_Capture.py
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GL_Entry_Points.py
Added test failure if fail to find the draw marker
2021-03-14 11:17:31 +00:00
GL_Large_Buffer.py
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GL_Leak_Check.py
Add simple checks for large memory leaks
2021-01-19 15:22:12 +00:00
GL_Marker_Test.py
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GL_Mesh_Zoo.py
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GL_Multithread_Rendering.py
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GL_Overlay_Test.py
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GL_Parameter_Zoo.py
Test APIs where scissor can be disabled doesn't affect overlays
2021-02-01 13:14:28 +00:00
GL_Per_Type_Tex_Units.py
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GL_Queries_In_Use.py
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GL_Renderbuffer_Zoo.py
Add test of GL renderbuffer variants
2021-04-16 13:31:08 +01:00
GL_Resource_Lifetimes.py
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GL_Separable_Geometry_Shaders.py
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GL_Shader_Editing.py
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GL_Shader_ISA.py
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GL_Simple_Triangle.py
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GL_State_Trashing.py
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GL_Texture_Zoo.py
Use python datetime for calculating durations, not time.time()
2021-05-04 14:12:03 +01:00
GL_Unshared_Context.py
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GL_VAO_0.py
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GL_Vertex_Attr_Zoo.py
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