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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-22 03:51:06 +00:00
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a1e3d80a6d9328951d2148bc2ab1a2beb2d6db0d
renderdoc/renderdocui/Windows
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loosche 9ef5080302 Change the normalized UV formatting to use Formatter.Format() instead of
doing it myself.
2014-12-19 00:31:17 -08:00
..
Dialogs
Don't kill connection thread if user cancels closing
2014-12-18 18:02:50 +00:00
PipelineState
Make it more obvious when input assembler buffers are not set.
2014-11-29 00:36:06 +00:00
APIInspector.cs
…
APIInspector.Designer.cs
…
APIInspector.resx
…
BufferViewer.cs
Handle invalid index type reasonably gracefully
2014-12-02 00:16:29 +00:00
BufferViewer.Designer.cs
…
BufferViewer.resx
…
DebugMessages.cs
…
DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
…
EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
Check for new versions even if we think one is available
2014-11-27 21:08:41 +00:00
MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
…
ShaderViewer.Designer.cs
Output signature readwrite mask denotes unused, not used elements
2014-12-06 20:58:37 +00:00
ShaderViewer.resx
…
TextureViewer.cs
Change the normalized UV formatting to use Formatter.Format() instead of
2014-12-19 00:31:17 -08:00
TextureViewer.Designer.cs
Add backface culling overlay
2014-11-27 23:36:06 +00:00
TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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