Files
renderdoc/qrenderdoc/Windows/PythonShell.cpp
T
baldurk a6ebf09785 Add analytics system - disabled for now
* This is a *very* light-touch analytics system that will track the
  simplest and most anonymous statistics that can be useful in
  determining which features are most used or perhaps underused, and
  where it's best to direct development attention.
* It is entirely implemented in the UI layer, no analytics-gathering
  code exists in the library that's injected into programs, and of
  course no capture data (screenshots, resource contents, shaders, etc
  etc) is transmitted.
* Once it's turned on, it will apply to both development and release
  builds. It tracks stats over a month, and then at the beginning of a
  new month it sends the previous data.
* When the user first starts up a build with analytics if there's no
  previous analytics database then they are informed of the new code and
  asked to approve it. They have the option of selecting to manually
  verify any sent reports, or just opt-ing out entirely.
2017-11-29 19:01:22 +00:00

770 lines
26 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "PythonShell.h"
#include <QFontDatabase>
#include <QKeyEvent>
#include <QScrollBar>
#include "3rdparty/scintilla/include/SciLexer.h"
#include "3rdparty/scintilla/include/qt/ScintillaEdit.h"
#include "Code/ScintillaSyntax.h"
#include "Code/pyrenderdoc/PythonContext.h"
#include "ui_PythonShell.h"
// a forwarder that invokes onto the UI thread wherever necessary.
// Note this does NOT make CaptureContext thread safe. We just invoke for any potentially UI
// operations. All invokes are blocking, so there can't be any times when the UI thread waits
// on the python thread.
struct CaptureContextInvoker : ICaptureContext
{
ICaptureContext &m_Ctx;
CaptureContextInvoker(ICaptureContext &ctx) : m_Ctx(ctx) {}
virtual ~CaptureContextInvoker() {}
//
///////////////////////////////////////////////////////////////////////
// pass-through functions that don't need the UI thread
///////////////////////////////////////////////////////////////////////
//
virtual QString TempCaptureFilename(QString appname) override
{
return m_Ctx.TempCaptureFilename(appname);
}
virtual IReplayManager &Replay() override { return m_Ctx.Replay(); }
virtual bool IsCaptureLoaded() override { return m_Ctx.IsCaptureLoaded(); }
virtual bool IsCaptureLocal() override { return m_Ctx.IsCaptureLocal(); }
virtual bool IsCaptureTemporary() override { return m_Ctx.IsCaptureTemporary(); }
virtual bool IsCaptureLoading() override { return m_Ctx.IsCaptureLoading(); }
virtual QString GetCaptureFilename() override { return m_Ctx.GetCaptureFilename(); }
virtual CaptureModifications GetCaptureModifications() override
{
return m_Ctx.GetCaptureModifications();
}
virtual const FrameDescription &FrameInfo() override { return m_Ctx.FrameInfo(); }
virtual const APIProperties &APIProps() override { return m_Ctx.APIProps(); }
virtual uint32_t CurSelectedEvent() override { return m_Ctx.CurSelectedEvent(); }
virtual uint32_t CurEvent() override { return m_Ctx.CurEvent(); }
virtual const DrawcallDescription *CurSelectedDrawcall() override
{
return m_Ctx.CurSelectedDrawcall();
}
virtual const DrawcallDescription *CurDrawcall() override { return m_Ctx.CurDrawcall(); }
virtual const DrawcallDescription *GetFirstDrawcall() override
{
return m_Ctx.GetFirstDrawcall();
}
virtual const DrawcallDescription *GetLastDrawcall() override { return m_Ctx.GetLastDrawcall(); }
virtual const rdcarray<DrawcallDescription> &CurDrawcalls() override
{
return m_Ctx.CurDrawcalls();
}
virtual ResourceDescription *GetResource(ResourceId id) override { return m_Ctx.GetResource(id); }
virtual const rdcarray<ResourceDescription> &GetResources() override
{
return m_Ctx.GetResources();
}
virtual QString GetResourceName(ResourceId id) override { return m_Ctx.GetResourceName(id); }
virtual bool IsAutogeneratedName(ResourceId id) override { return m_Ctx.IsAutogeneratedName(id); }
virtual bool HasResourceCustomName(ResourceId id) override
{
return m_Ctx.HasResourceCustomName(id);
}
virtual int ResourceNameCacheID() override { return m_Ctx.ResourceNameCacheID(); }
virtual TextureDescription *GetTexture(ResourceId id) override { return m_Ctx.GetTexture(id); }
virtual const rdcarray<TextureDescription> &GetTextures() override { return m_Ctx.GetTextures(); }
virtual BufferDescription *GetBuffer(ResourceId id) override { return m_Ctx.GetBuffer(id); }
virtual const rdcarray<BufferDescription> &GetBuffers() override { return m_Ctx.GetBuffers(); }
virtual const DrawcallDescription *GetDrawcall(uint32_t eventID) override
{
return m_Ctx.GetDrawcall(eventID);
}
virtual const SDFile &GetStructuredFile() override { return m_Ctx.GetStructuredFile(); }
virtual WindowingSystem CurWindowingSystem() override { return m_Ctx.CurWindowingSystem(); }
virtual void *FillWindowingData(uintptr_t winId) override
{
return m_Ctx.FillWindowingData(winId);
}
virtual const QVector<DebugMessage> &DebugMessages() override { return m_Ctx.DebugMessages(); }
virtual int UnreadMessageCount() override { return m_Ctx.UnreadMessageCount(); }
virtual void MarkMessagesRead() override { return m_Ctx.MarkMessagesRead(); }
virtual QString GetNotes(const QString &key) override { return m_Ctx.GetNotes(key); }
virtual QList<EventBookmark> GetBookmarks() override { return m_Ctx.GetBookmarks(); }
virtual const D3D11Pipe::State &CurD3D11PipelineState() override
{
return m_Ctx.CurD3D11PipelineState();
}
virtual const D3D12Pipe::State &CurD3D12PipelineState() override
{
return m_Ctx.CurD3D12PipelineState();
}
virtual const GLPipe::State &CurGLPipelineState() override { return m_Ctx.CurGLPipelineState(); }
virtual const VKPipe::State &CurVulkanPipelineState() override
{
return m_Ctx.CurVulkanPipelineState();
}
virtual CommonPipelineState &CurPipelineState() override { return m_Ctx.CurPipelineState(); }
virtual PersistantConfig &Config() override { return m_Ctx.Config(); }
//
///////////////////////////////////////////////////////////////////////
// functions that invoke onto the UI thread
///////////////////////////////////////////////////////////////////////
//
template <typename F, typename... paramTypes>
void InvokeVoidFunction(F ptr, paramTypes... params)
{
if(!GUIInvoke::onUIThread())
{
GUIInvoke::blockcall([this, ptr, params...]() { (m_Ctx.*ptr)(params...); });
return;
}
(m_Ctx.*ptr)(params...);
}
template <typename R, typename F, typename... paramTypes>
R InvokeRetFunction(F ptr, paramTypes... params)
{
if(!GUIInvoke::onUIThread())
{
R ret;
GUIInvoke::blockcall([this, &ret, ptr, params...]() { ret = (m_Ctx.*ptr)(params...); });
return ret;
}
return (m_Ctx.*ptr)(params...);
}
virtual void LoadCapture(const QString &capture, const QString &origFilename, bool temporary,
bool local) override
{
InvokeVoidFunction(&ICaptureContext::LoadCapture, capture, origFilename, temporary, local);
}
virtual bool SaveCaptureTo(const QString &capture) override
{
return InvokeRetFunction<bool>(&ICaptureContext::SaveCaptureTo, capture);
}
virtual void RecompressCapture() override
{
InvokeVoidFunction(&ICaptureContext::RecompressCapture);
}
virtual void CloseCapture() override { InvokeVoidFunction(&ICaptureContext::CloseCapture); }
virtual void SetEventID(const QVector<ICaptureViewer *> &exclude, uint32_t selectedEventID,
uint32_t eventID, bool force = false) override
{
InvokeVoidFunction(&ICaptureContext::SetEventID, exclude, selectedEventID, eventID, force);
}
virtual void RefreshStatus() override { InvokeVoidFunction(&ICaptureContext::RefreshStatus); }
virtual void AddCaptureViewer(ICaptureViewer *viewer) override
{
InvokeVoidFunction(&ICaptureContext::AddCaptureViewer, viewer);
}
virtual void RemoveCaptureViewer(ICaptureViewer *viewer) override
{
InvokeVoidFunction(&ICaptureContext::RemoveCaptureViewer, viewer);
}
virtual void AddMessages(const rdcarray<DebugMessage> &msgs) override
{
InvokeVoidFunction(&ICaptureContext::AddMessages, msgs);
}
virtual void SetResourceCustomName(ResourceId id, const QString &name) override
{
InvokeVoidFunction(&ICaptureContext::SetResourceCustomName, id, name);
}
virtual void SetNotes(const QString &key, const QString &contents) override
{
InvokeVoidFunction(&ICaptureContext::SetNotes, key, contents);
}
virtual void SetBookmark(const EventBookmark &mark) override
{
InvokeVoidFunction(&ICaptureContext::SetBookmark, mark);
}
virtual void RemoveBookmark(uint32_t EID) override
{
InvokeVoidFunction(&ICaptureContext::RemoveBookmark, EID);
}
virtual IMainWindow *GetMainWindow() override
{
return InvokeRetFunction<IMainWindow *>(&ICaptureContext::GetMainWindow);
}
virtual IEventBrowser *GetEventBrowser() override
{
return InvokeRetFunction<IEventBrowser *>(&ICaptureContext::GetEventBrowser);
}
virtual IAPIInspector *GetAPIInspector() override
{
return InvokeRetFunction<IAPIInspector *>(&ICaptureContext::GetAPIInspector);
}
virtual ITextureViewer *GetTextureViewer() override
{
return InvokeRetFunction<ITextureViewer *>(&ICaptureContext::GetTextureViewer);
}
virtual IBufferViewer *GetMeshPreview() override
{
return InvokeRetFunction<IBufferViewer *>(&ICaptureContext::GetMeshPreview);
}
virtual IPipelineStateViewer *GetPipelineViewer() override
{
return InvokeRetFunction<IPipelineStateViewer *>(&ICaptureContext::GetPipelineViewer);
}
virtual ICaptureDialog *GetCaptureDialog() override
{
return InvokeRetFunction<ICaptureDialog *>(&ICaptureContext::GetCaptureDialog);
}
virtual IDebugMessageView *GetDebugMessageView() override
{
return InvokeRetFunction<IDebugMessageView *>(&ICaptureContext::GetDebugMessageView);
}
virtual ICommentView *GetCommentView() override
{
return InvokeRetFunction<ICommentView *>(&ICaptureContext::GetCommentView);
}
virtual IPerformanceCounterViewer *GetPerformanceCounterViewer() override
{
return InvokeRetFunction<IPerformanceCounterViewer *>(
&ICaptureContext::GetPerformanceCounterViewer);
}
virtual IStatisticsViewer *GetStatisticsViewer() override
{
return InvokeRetFunction<IStatisticsViewer *>(&ICaptureContext::GetStatisticsViewer);
}
virtual ITimelineBar *GetTimelineBar() override
{
return InvokeRetFunction<ITimelineBar *>(&ICaptureContext::GetTimelineBar);
}
virtual IPythonShell *GetPythonShell() override
{
return InvokeRetFunction<IPythonShell *>(&ICaptureContext::GetPythonShell);
}
virtual IResourceInspector *GetResourceInspector() override
{
return InvokeRetFunction<IResourceInspector *>(&ICaptureContext::GetResourceInspector);
}
virtual bool HasEventBrowser() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasEventBrowser);
}
virtual bool HasAPIInspector() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasAPIInspector);
}
virtual bool HasTextureViewer() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasTextureViewer);
}
virtual bool HasPipelineViewer() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasPipelineViewer);
}
virtual bool HasMeshPreview() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasMeshPreview);
}
virtual bool HasCaptureDialog() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasCaptureDialog);
}
virtual bool HasDebugMessageView() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasDebugMessageView);
}
virtual bool HasCommentView() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasCommentView);
}
virtual bool HasPerformanceCounterViewer() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasPerformanceCounterViewer);
}
virtual bool HasStatisticsViewer() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasStatisticsViewer);
}
virtual bool HasTimelineBar() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasTimelineBar);
}
virtual bool HasPythonShell() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasPythonShell);
}
virtual bool HasResourceInspector() override
{
return InvokeRetFunction<bool>(&ICaptureContext::HasResourceInspector);
}
virtual void ShowEventBrowser() override
{
InvokeVoidFunction(&ICaptureContext::ShowEventBrowser);
}
virtual void ShowAPIInspector() override
{
InvokeVoidFunction(&ICaptureContext::ShowAPIInspector);
}
virtual void ShowTextureViewer() override
{
InvokeVoidFunction(&ICaptureContext::ShowTextureViewer);
}
virtual void ShowMeshPreview() override { InvokeVoidFunction(&ICaptureContext::ShowMeshPreview); }
virtual void ShowPipelineViewer() override
{
InvokeVoidFunction(&ICaptureContext::ShowPipelineViewer);
}
virtual void ShowCaptureDialog() override
{
InvokeVoidFunction(&ICaptureContext::ShowCaptureDialog);
}
virtual void ShowDebugMessageView() override
{
InvokeVoidFunction(&ICaptureContext::ShowDebugMessageView);
}
virtual void ShowCommentView() override { InvokeVoidFunction(&ICaptureContext::ShowCommentView); }
virtual void ShowPerformanceCounterViewer() override
{
InvokeVoidFunction(&ICaptureContext::ShowPerformanceCounterViewer);
}
virtual void ShowStatisticsViewer() override
{
InvokeVoidFunction(&ICaptureContext::ShowStatisticsViewer);
}
virtual void ShowTimelineBar() override { InvokeVoidFunction(&ICaptureContext::ShowTimelineBar); }
virtual void ShowPythonShell() override { InvokeVoidFunction(&ICaptureContext::ShowPythonShell); }
virtual void ShowResourceInspector() override
{
InvokeVoidFunction(&ICaptureContext::ShowResourceInspector);
}
virtual IShaderViewer *EditShader(bool customShader, const QString &entryPoint,
const QStringMap &files, IShaderViewer::SaveCallback saveCallback,
IShaderViewer::CloseCallback closeCallback) override
{
return InvokeRetFunction<IShaderViewer *>(&ICaptureContext::EditShader, customShader,
entryPoint, files, saveCallback, closeCallback);
}
virtual IShaderViewer *DebugShader(const ShaderBindpointMapping *bind,
const ShaderReflection *shader, ResourceId pipeline,
ShaderDebugTrace *trace, const QString &debugContext) override
{
return InvokeRetFunction<IShaderViewer *>(&ICaptureContext::DebugShader, bind, shader, pipeline,
trace, debugContext);
}
virtual IShaderViewer *ViewShader(const ShaderReflection *shader, ResourceId pipeline) override
{
return InvokeRetFunction<IShaderViewer *>(&ICaptureContext::ViewShader, shader, pipeline);
}
virtual IBufferViewer *ViewBuffer(uint64_t byteOffset, uint64_t byteSize, ResourceId id,
const QString &format = QString()) override
{
return InvokeRetFunction<IBufferViewer *>(&ICaptureContext::ViewBuffer, byteOffset, byteSize,
id, format);
}
virtual IBufferViewer *ViewTextureAsBuffer(uint32_t arrayIdx, uint32_t mip, ResourceId id,
const QString &format = QString()) override
{
return InvokeRetFunction<IBufferViewer *>(&ICaptureContext::ViewTextureAsBuffer, arrayIdx, mip,
id, format);
}
virtual IConstantBufferPreviewer *ViewConstantBuffer(ShaderStage stage, uint32_t slot,
uint32_t idx) override
{
return InvokeRetFunction<IConstantBufferPreviewer *>(&ICaptureContext::ViewConstantBuffer,
stage, slot, idx);
}
virtual IPixelHistoryView *ViewPixelHistory(ResourceId texID, int x, int y,
const TextureDisplay &display) override
{
return InvokeRetFunction<IPixelHistoryView *>(&ICaptureContext::ViewPixelHistory, texID, x, y,
display);
}
virtual QWidget *CreateBuiltinWindow(const QString &objectName) override
{
return InvokeRetFunction<QWidget *>(&ICaptureContext::CreateBuiltinWindow, objectName);
}
virtual void BuiltinWindowClosed(QWidget *window) override
{
InvokeVoidFunction(&ICaptureContext::BuiltinWindowClosed, window);
}
virtual void RaiseDockWindow(QWidget *dockWindow) override
{
InvokeVoidFunction(&ICaptureContext::RaiseDockWindow, dockWindow);
}
virtual void AddDockWindow(QWidget *newWindow, DockReference ref, QWidget *refWindow,
float percentage = 0.5f) override
{
InvokeVoidFunction(&ICaptureContext::AddDockWindow, newWindow, ref, refWindow, percentage);
}
};
PythonShell::PythonShell(ICaptureContext &ctx, QWidget *parent)
: QFrame(parent), ui(new Ui::PythonShell), m_Ctx(ctx)
{
ui->setupUi(this);
m_ThreadCtx = new CaptureContextInvoker(m_Ctx);
QObject::connect(ui->lineInput, &RDLineEdit::keyPress, this, &PythonShell::interactive_keypress);
ui->lineInput->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
ui->interactiveOutput->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
ui->scriptOutput->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont));
ui->lineInput->setAcceptTabCharacters(true);
scriptEditor = new ScintillaEdit(this);
scriptEditor->styleSetFont(
STYLE_DEFAULT, QFontDatabase::systemFont(QFontDatabase::FixedFont).family().toUtf8().data());
scriptEditor->setMarginLeft(4);
scriptEditor->setMarginWidthN(0, 32);
scriptEditor->setMarginWidthN(1, 0);
scriptEditor->setMarginWidthN(2, 16);
scriptEditor->setObjectName(lit("scriptEditor"));
scriptEditor->markerSetBack(CURRENT_MARKER, SCINTILLA_COLOUR(240, 128, 128));
scriptEditor->markerSetBack(CURRENT_MARKER + 1, SCINTILLA_COLOUR(240, 128, 128));
scriptEditor->markerDefine(CURRENT_MARKER, SC_MARK_SHORTARROW);
scriptEditor->markerDefine(CURRENT_MARKER + 1, SC_MARK_BACKGROUND);
ConfigureSyntax(scriptEditor, SCLEX_PYTHON);
scriptEditor->setTabWidth(4);
scriptEditor->setScrollWidth(1);
scriptEditor->setScrollWidthTracking(true);
scriptEditor->colourise(0, -1);
QObject::connect(scriptEditor, &ScintillaEdit::modified, [this](int type, int, int, int,
const QByteArray &, int, int, int) {
if(type & (SC_MOD_INSERTTEXT | SC_MOD_DELETETEXT | SC_MOD_BEFOREINSERT | SC_MOD_BEFOREDELETE))
{
scriptEditor->markerDeleteAll(CURRENT_MARKER);
scriptEditor->markerDeleteAll(CURRENT_MARKER + 1);
}
});
ui->scriptSplitter->insertWidget(0, scriptEditor);
int w = ui->scriptSplitter->rect().width();
ui->scriptSplitter->setSizes({w * 2 / 3, w / 3});
ui->tabWidget->setCurrentIndex(0);
interactiveContext = NULL;
enableButtons(true);
// reset output to default
on_clear_clicked();
on_newScript_clicked();
}
PythonShell::~PythonShell()
{
m_Ctx.BuiltinWindowClosed(this);
interactiveContext->Finish();
delete m_ThreadCtx;
delete ui;
}
void PythonShell::on_execute_clicked()
{
QString command = ui->lineInput->text();
ANALYTIC_SET(UIFeatures.PythonInterop, true);
appendText(ui->interactiveOutput, command + lit("\n"));
history.push_front(command);
historyidx = -1;
ui->lineInput->clear();
// assume a trailing colon means there will be continuation. Store the command and add a continue
// prompt. If we're already continuing, then wait until we get a blank line before executing.
if(command.trimmed().right(1) == lit(":") || (!m_storedLines.isEmpty() && !command.isEmpty()))
{
appendText(ui->interactiveOutput, lit(".. "));
m_storedLines += command + lit("\n");
return;
}
// concatenate any previous lines if we are doing a multi-line command.
command = m_storedLines + command;
m_storedLines = QString();
if(command.trimmed().length() > 0)
interactiveContext->executeString(command);
appendText(ui->interactiveOutput, lit(">> "));
}
void PythonShell::on_clear_clicked()
{
QString minidocHeader = scriptHeader();
minidocHeader += lit("\n\n>> ");
ui->interactiveOutput->setText(minidocHeader);
if(interactiveContext)
interactiveContext->Finish();
interactiveContext = newContext();
}
void PythonShell::on_newScript_clicked()
{
QString minidocHeader = scriptHeader();
minidocHeader.replace(QLatin1Char('\n'), lit("\n# "));
minidocHeader = QFormatStr("# %1\n\n").arg(minidocHeader);
scriptEditor->setText(minidocHeader.toUtf8().data());
scriptEditor->emptyUndoBuffer();
}
void PythonShell::on_openScript_clicked()
{
QString filename = RDDialog::getOpenFileName(this, tr("Open Python Script"), QString(),
tr("Python scripts (*.py)"));
if(!filename.isEmpty())
{
QFile f(filename);
if(f.open(QIODevice::ReadOnly | QIODevice::Text))
{
scriptEditor->setText(f.readAll().data());
}
else
{
RDDialog::critical(this, tr("Error loading script"),
tr("Couldn't open path %1.").arg(filename));
}
}
}
void PythonShell::on_saveScript_clicked()
{
QString filename = RDDialog::getSaveFileName(this, tr("Save Python Script"), QString(),
tr("Python scripts (*.py)"));
if(!filename.isEmpty())
{
QDir dirinfo = QFileInfo(filename).dir();
if(dirinfo.exists())
{
QFile f(filename);
if(f.open(QIODevice::WriteOnly | QIODevice::Truncate))
{
f.write(scriptEditor->getText(scriptEditor->textLength() + 1));
}
else
{
RDDialog::critical(
this, tr("Error saving script"),
tr("Couldn't open path %1 for write.\n%2").arg(filename).arg(f.errorString()));
}
}
else
{
RDDialog::critical(this, tr("Invalid directory"),
tr("Cannot find target directory to save to"));
}
}
}
void PythonShell::on_runScript_clicked()
{
PythonContext *context = newContext();
ANALYTIC_SET(UIFeatures.PythonInterop, true);
ui->scriptOutput->clear();
QString script = QString::fromUtf8(scriptEditor->getText(scriptEditor->textLength() + 1));
enableButtons(false);
LambdaThread *thread = new LambdaThread([this, script, context]() {
scriptContext = context;
context->executeString(lit("script.py"), script);
scriptContext = NULL;
GUIInvoke::call([this, context]() {
context->Finish();
enableButtons(true);
});
});
thread->selfDelete(true);
thread->start();
}
void PythonShell::on_abortRun_clicked()
{
if(scriptContext)
scriptContext->abort();
}
void PythonShell::traceLine(const QString &file, int line)
{
if(QObject::sender() == (QObject *)interactiveContext)
return;
scriptEditor->markerDeleteAll(CURRENT_MARKER);
scriptEditor->markerDeleteAll(CURRENT_MARKER + 1);
scriptEditor->markerAdd(line > 0 ? line - 1 : 0, CURRENT_MARKER);
scriptEditor->markerAdd(line > 0 ? line - 1 : 0, CURRENT_MARKER + 1);
}
void PythonShell::exception(const QString &type, const QString &value, int finalLine,
QList<QString> frames)
{
QTextEdit *out = ui->scriptOutput;
if(QObject::sender() == (QObject *)interactiveContext)
out = ui->interactiveOutput;
QString exString;
if(finalLine >= 0)
traceLine(QString(), finalLine);
if(!out->toPlainText().endsWith(QLatin1Char('\n')))
exString = lit("\n");
if(!frames.isEmpty())
{
exString += tr("Traceback (most recent call last):\n");
for(const QString &f : frames)
exString += QFormatStr(" %1\n").arg(f);
}
exString += QFormatStr("%1: %2\n").arg(type).arg(value);
appendText(out, exString);
}
void PythonShell::textOutput(bool isStdError, const QString &output)
{
QTextEdit *out = ui->scriptOutput;
if(QObject::sender() == (QObject *)interactiveContext)
out = ui->interactiveOutput;
appendText(out, output);
}
void PythonShell::interactive_keypress(QKeyEvent *event)
{
if(event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter)
on_execute_clicked();
bool moved = false;
if(event->key() == Qt::Key_Down && historyidx > -1)
{
historyidx--;
moved = true;
}
QString workingtext;
if(event->key() == Qt::Key_Up && historyidx + 1 < history.count())
{
if(historyidx == -1)
workingtext = ui->lineInput->text();
historyidx++;
moved = true;
}
if(moved)
{
if(historyidx == -1)
ui->lineInput->setText(workingtext);
else
ui->lineInput->setText(history[historyidx]);
ui->lineInput->deselect();
}
}
QString PythonShell::scriptHeader()
{
return tr(R"(RenderDoc Python console, powered by python %1.
The 'pyrenderdoc' object is the current CaptureContext instance.
The 'renderdoc' and 'qrenderdoc' modules are available.
Documentation is available: https://renderdoc.org/docs/python_api/index.html)")
.arg(interactiveContext->versionString());
}
void PythonShell::appendText(QTextEdit *output, const QString &text)
{
output->moveCursor(QTextCursor::End);
output->insertPlainText(text);
// scroll to the bottom
QScrollBar *vscroll = output->verticalScrollBar();
vscroll->setValue(vscroll->maximum());
}
void PythonShell::enableButtons(bool enable)
{
ui->newScript->setEnabled(enable);
ui->openScript->setEnabled(enable);
ui->saveScript->setEnabled(enable);
ui->runScript->setEnabled(enable);
ui->abortRun->setEnabled(!enable);
}
PythonContext *PythonShell::newContext()
{
PythonContext *ret = new PythonContext();
QObject::connect(ret, &PythonContext::traceLine, this, &PythonShell::traceLine);
QObject::connect(ret, &PythonContext::exception, this, &PythonShell::exception);
QObject::connect(ret, &PythonContext::textOutput, this, &PythonShell::textOutput);
ret->setGlobal("pyrenderdoc", (ICaptureContext *)m_ThreadCtx);
return ret;
}