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renderdoc/renderdoc/driver
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baldurk bc79e2296f Make EnvironmentModification struct and pass around array directly
* The old 'store in opaque void*' is kept as entry point wrappers only
  for the C# UI.
2017-04-18 14:57:47 +01:00
..
d3d9
Change API enums to enum class, remove now redundant prefixing
2017-04-18 14:57:33 +01:00
d3d11
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
d3d12
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
dx/official
Add #ifndef checks around hacky annotation defines
2016-10-13 19:56:43 +02:00
dxgi
Remove unused rawType from SpecialFormat
2017-04-18 14:57:34 +01:00
gl
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
shaders
Document the enums in replay_enums.h
2017-04-18 14:57:44 +01:00
vulkan
Make EnvironmentModification struct and pass around array directly
2017-04-18 14:57:47 +01:00
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