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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 17:40:39 +00:00
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renderdoc/renderdocui/Windows/PipelineState
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baldurk d58d5b76b3 Use shader variable name for CS UAV slots, if available
2015-08-23 13:15:09 +02:00
..
D3D11PipelineStateViewer.cs
Use shader variable name for CS UAV slots, if available
2015-08-23 13:15:09 +02:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Highlight empty viewports that are still enabled in the UI. Refs #144
2015-08-23 11:49:00 +02:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
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PipelineStateViewer.Designer.cs
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PipelineStateViewer.resx
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