mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-12 13:00:32 +00:00
ac926b86d9
* In D3D11 the RTs and UAVs have the same namespace, but GL has separate framebuffer attachments and images. This change splits up the concepts so the D3D11 case is a special case, in a way, and that we can handle any generic mix of the two nicely.