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ade3794fd126598866c1cbde5df368fdefadb31a
renderdoc
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renderdocui
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Windows
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PipelineState
T
History
baldurk
bfcfcd37b5
Make sure DSVs show up with their view parameters properly.
2016-09-28 15:51:54 +02:00
..
D3D11PipelineStateViewer.cs
Make sure DSVs show up with their view parameters properly.
2016-09-28 15:51:54 +02:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
D3D12PipelineStateViewer.cs
Root constants are always 'filled'
2016-09-23 12:09:20 +02:00
D3D12PipelineStateViewer.Designer.cs
Autosize the compute shader row, to account for the debug bit wrapping
2016-09-23 13:03:45 +02:00
D3D12PipelineStateViewer.resx
Implement D3D12 pipeline state, with shader resources
2016-09-22 16:55:41 +02:00
GLPipelineStateViewer.cs
…
GLPipelineStateViewer.Designer.cs
…
GLPipelineStateViewer.resx
…
PipelineStateViewer.cs
Add D3D12 pipeline state (state and viewer duplicated from D3D11)
2016-09-22 12:05:47 +02:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Pass resource state data per-resource through for D3D12
2016-09-22 17:05:28 +02:00
VulkanPipelineStateViewer.Designer.cs
…
VulkanPipelineStateViewer.resx
…