Files
renderdoc/util/test/tests/GL
baldurk e8b61fbf30 Serialise name in GL program block binding calls, to remap index
* The block index may change between capture and replay, so serialising the
  index alone is unstable similar to locations. Program initial states already
  serialise by name, but if a capture contains a block binding change mid-frame
  this could serialise wrongly.
2020-07-17 16:53:35 +01:00
..
2020-05-12 19:04:57 +01:00
2020-05-12 19:04:57 +01:00