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* Previously each read and write would 1:1 become a send or recv call. * Now we buffer writes and send in batch (or when a chunk finishes), and every time we read we try to non-blocking read more data to fill the buffer, to allow batching reads where possible without blocking on data that will never come.
522 lines
12 KiB
C++
522 lines
12 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "streamio.h"
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#include <errno.h>
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#include "common/timing.h"
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Compressor::~Compressor()
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{
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if(m_Ownership == Ownership::Stream && m_Write)
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delete m_Write;
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}
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Decompressor::~Decompressor()
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{
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if(m_Ownership == Ownership::Stream && m_Read)
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delete m_Read;
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}
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static const uint64_t initialBufferSize = 64 * 1024;
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const byte StreamWriter::empty[128] = {};
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StreamReader::StreamReader(const byte *buffer, uint64_t bufferSize)
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{
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m_InputSize = m_BufferSize = bufferSize;
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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memcpy(m_BufferHead, buffer, (size_t)m_BufferSize);
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m_Ownership = Ownership::Nothing;
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}
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StreamReader::StreamReader(const std::vector<byte> &buffer)
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{
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m_InputSize = m_BufferSize = buffer.size();
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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memcpy(m_BufferHead, buffer.data(), (size_t)m_BufferSize);
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m_Ownership = Ownership::Nothing;
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}
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StreamReader::StreamReader(StreamInvalidType)
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{
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m_InputSize = 0;
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m_BufferSize = 0;
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m_BufferHead = m_BufferBase = NULL;
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m_Ownership = Ownership::Nothing;
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m_HasError = true;
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}
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StreamReader::StreamReader(Network::Socket *sock, Ownership own)
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{
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m_Sock = sock;
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m_BufferSize = initialBufferSize;
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m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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m_BufferHead = m_BufferBase;
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// for sockets we use m_InputSize to indicate how much data has been read into the buffer.
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m_InputSize = 0;
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m_Ownership = own;
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}
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StreamReader::StreamReader(FILE *file, uint64_t fileSize, Ownership own)
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{
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if(file == NULL)
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{
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m_InputSize = 0;
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m_BufferSize = 0;
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m_BufferHead = m_BufferBase = NULL;
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m_Ownership = Ownership::Nothing;
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return;
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}
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m_File = file;
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m_InputSize = fileSize;
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m_BufferSize = initialBufferSize;
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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ReadFromExternal(0, RDCMIN(m_InputSize, m_BufferSize));
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m_Ownership = own;
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}
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StreamReader::StreamReader(FILE *file)
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{
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if(file == NULL)
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{
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m_InputSize = 0;
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m_BufferSize = 0;
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m_BufferHead = m_BufferBase = NULL;
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m_Ownership = Ownership::Nothing;
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return;
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}
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FileIO::fseek64(file, 0, SEEK_END);
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m_InputSize = FileIO::ftell64(file);
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FileIO::fseek64(file, 0, SEEK_SET);
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m_File = file;
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m_BufferSize = initialBufferSize;
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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ReadFromExternal(0, RDCMIN(m_InputSize, m_BufferSize));
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m_Ownership = Ownership::Stream;
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}
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StreamReader::StreamReader(StreamReader *reader, uint64_t bufferSize)
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{
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m_InputSize = m_BufferSize = bufferSize;
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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reader->Read(m_BufferBase, bufferSize);
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m_Ownership = Ownership::Nothing;
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}
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StreamReader::StreamReader(Decompressor *decompressor, uint64_t uncompressedSize, Ownership own)
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{
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m_Decompressor = decompressor;
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m_InputSize = uncompressedSize;
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m_BufferSize = initialBufferSize;
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m_BufferHead = m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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m_Ownership = own;
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ReadFromExternal(0, RDCMIN(uncompressedSize, m_BufferSize));
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}
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StreamReader::~StreamReader()
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{
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for(StreamCloseCallback cb : m_Callbacks)
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cb();
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FreeAlignedBuffer(m_BufferBase);
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if(m_Ownership == Ownership::Stream)
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{
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if(m_File)
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FileIO::fclose(m_File);
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if(m_Decompressor)
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delete m_Decompressor;
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}
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}
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void StreamReader::SetOffset(uint64_t offs)
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{
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if(m_File || m_Decompressor)
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{
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RDCERR("File and decompress stream readers do not support seeking");
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return;
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}
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m_BufferHead = m_BufferBase + offs;
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}
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bool StreamReader::Reserve(uint64_t numBytes)
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{
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RDCASSERT(m_Sock || m_File || m_Decompressor);
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// store old buffer and the read data, so we can move it into the new buffer
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byte *oldBuffer = m_BufferBase;
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// always keep at least a certain window behind what we read.
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uint64_t backwardsWindow = RDCMIN<uint64_t>(64ULL, m_BufferHead - m_BufferBase);
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byte *currentData = m_BufferHead - backwardsWindow;
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uint64_t currentDataSize = m_BufferSize - (m_BufferHead - m_BufferBase) + backwardsWindow;
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if(m_Sock)
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currentDataSize = m_InputSize - (m_BufferHead - m_BufferBase) + backwardsWindow;
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uint64_t BufferOffset = m_BufferHead - m_BufferBase;
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// if we are reading more than our current buffer size, expand the buffer size
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if(numBytes + backwardsWindow > m_BufferSize)
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{
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// very conservative resizing - don't do "double and add" - to avoid
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// a 1GB buffer being read and needing to allocate 2GB. The cost is we
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// will reallocate a bit more often
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m_BufferSize = numBytes + backwardsWindow;
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m_BufferBase = AllocAlignedBuffer(m_BufferSize);
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}
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// move the unread data into the buffer
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memmove(m_BufferBase, currentData, (size_t)currentDataSize);
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if(BufferOffset > backwardsWindow)
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{
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m_ReadOffset += BufferOffset - backwardsWindow;
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m_BufferHead = m_BufferBase + backwardsWindow;
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}
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else
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{
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m_BufferHead = m_BufferBase + BufferOffset;
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}
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if(m_Sock)
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m_InputSize = currentDataSize;
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// if there's anything left of the file to read in, do so now
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bool ret = false;
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uint64_t readSize =
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RDCMIN(m_BufferSize - currentDataSize, m_InputSize - m_ReadOffset - currentDataSize);
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// we'll read as much as possible anyway using m_BufferSize, but we need to know how much we
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// *must* read.
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if(m_Sock)
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readSize = numBytes - Available();
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ret = ReadFromExternal(currentDataSize, readSize);
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if(oldBuffer != m_BufferBase && m_BufferBase)
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FreeAlignedBuffer(oldBuffer);
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return ret;
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}
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bool StreamReader::ReadFromExternal(uint64_t bufferOffs, uint64_t length)
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{
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bool success = true;
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if(m_Decompressor)
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{
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success = m_Decompressor->Read(m_BufferBase + bufferOffs, length);
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}
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else if(m_File)
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{
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uint64_t numRead = FileIO::fread(m_BufferBase + bufferOffs, 1, (size_t)length, m_File);
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success = (numRead == length);
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}
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else if(m_Sock)
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{
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if(!m_Sock->Connected())
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{
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success = false;
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}
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else
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{
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// first get the required data blocking (this will sleep the thread until it comes in).
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byte *readDest = m_BufferBase + bufferOffs;
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success = m_Sock->RecvDataBlocking(readDest, (uint32_t)length);
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if(success)
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{
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m_InputSize += length;
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readDest += length;
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uint32_t bufSize = uint32_t(m_BufferSize - m_InputSize);
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// now read more, as much as possible, to try and batch future reads
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success = m_Sock->RecvDataNonBlocking(readDest, bufSize);
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if(success)
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m_InputSize += bufSize;
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}
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}
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}
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else
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{
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// we're in an error-state, nothing to read from
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return false;
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}
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if(!success)
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{
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if(m_File)
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RDCERR("Error reading from file, errno %d", errno);
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else if(m_Sock)
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RDCWARN("Error reading from socket");
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m_HasError = true;
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// move to error state
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FreeAlignedBuffer(m_BufferBase);
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if(m_Ownership == Ownership::Stream)
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{
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if(m_File)
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FileIO::fclose(m_File);
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if(m_Sock)
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delete m_Sock;
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if(m_Decompressor)
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delete m_Decompressor;
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}
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m_File = NULL;
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m_Sock = NULL;
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m_Decompressor = NULL;
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m_ReadOffset = 0;
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m_InputSize = 0;
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m_BufferSize = 0;
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m_BufferHead = m_BufferBase = NULL;
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m_Ownership = Ownership::Nothing;
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}
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return success;
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}
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StreamWriter::StreamWriter(uint64_t initialBufSize)
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{
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m_BufferBase = m_BufferHead = AllocAlignedBuffer(initialBufSize);
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m_BufferEnd = m_BufferBase + initialBufSize;
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m_Ownership = Ownership::Nothing;
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}
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StreamWriter::StreamWriter(StreamInvalidType)
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{
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m_BufferBase = m_BufferHead = m_BufferEnd = NULL;
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m_Ownership = Ownership::Nothing;
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m_InMemory = false;
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m_HasError = true;
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}
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StreamWriter::StreamWriter(Network::Socket *sock, Ownership own)
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{
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m_BufferBase = m_BufferHead = AllocAlignedBuffer(initialBufferSize);
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m_BufferEnd = m_BufferBase + initialBufferSize;
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m_Sock = sock;
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m_Ownership = own;
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m_InMemory = false;
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}
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StreamWriter::StreamWriter(FILE *file, Ownership own)
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{
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m_BufferBase = m_BufferHead = m_BufferEnd = NULL;
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m_File = file;
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m_Ownership = own;
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m_InMemory = false;
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}
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StreamWriter::StreamWriter(Compressor *compressor, Ownership own)
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{
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m_BufferBase = m_BufferHead = m_BufferEnd = NULL;
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m_Compressor = compressor;
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m_Ownership = own;
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m_InMemory = false;
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}
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StreamWriter::~StreamWriter()
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{
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for(StreamCloseCallback cb : m_Callbacks)
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cb();
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FreeAlignedBuffer(m_BufferBase);
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if(m_Ownership == Ownership::Stream)
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{
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if(m_File)
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FileIO::fclose(m_File);
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if(m_Compressor)
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delete m_Compressor;
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}
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}
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bool StreamWriter::SendSocketData(const void *data, uint64_t numBytes)
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{
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// try to coalesce small writes without doing blocking sends, at least until we're flushed.
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// if the buffer is already full, flush it.
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if(m_BufferHead + numBytes >= m_BufferEnd)
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{
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bool success = FlushSocketData();
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if(!success)
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{
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HandleError();
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return false;
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}
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}
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// if it's larger than our buffer (even after flushing) just write directly
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if(m_BufferHead + numBytes >= m_BufferEnd)
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{
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bool success = m_Sock->SendDataBlocking(data, (uint32_t)numBytes);
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if(!success)
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{
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HandleError();
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return false;
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}
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}
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else
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{
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// otherwise, write it into the in-memory buffer
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memcpy(m_BufferHead, data, (size_t)numBytes);
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m_BufferHead += numBytes;
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}
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return true;
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}
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bool StreamWriter::FlushSocketData()
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{
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// send out what we have buffered up
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bool success = m_Sock->SendDataBlocking(m_BufferBase, uint32_t(m_BufferHead - m_BufferBase));
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if(!success)
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{
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HandleError();
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return false;
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}
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// reset buffer to the start
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m_BufferHead = m_BufferBase;
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return true;
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}
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void StreamWriter::HandleError()
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{
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if(m_File)
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RDCERR("Error writing to file, errno %d", errno);
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else if(m_Sock)
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RDCWARN("Error writing to socket");
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m_HasError = true;
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FreeAlignedBuffer(m_BufferBase);
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if(m_Ownership == Ownership::Stream)
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{
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if(m_File)
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FileIO::fclose(m_File);
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if(m_Sock)
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delete m_Sock;
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if(m_Compressor)
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delete m_Compressor;
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}
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m_BufferBase = m_BufferHead = m_BufferEnd = NULL;
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m_WriteSize = 0;
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m_File = NULL;
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m_Sock = NULL;
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m_Compressor = NULL;
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m_Ownership = Ownership::Nothing;
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m_InMemory = false;
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}
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void StreamTransfer(StreamWriter *writer, StreamReader *reader, float *progress)
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{
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uint64_t totalSize = reader->GetSize();
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// copy 1MB at a time
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const uint64_t StreamIOChunkSize = 1024 * 1024;
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const uint64_t bufSize = RDCMIN(StreamIOChunkSize, totalSize);
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uint64_t numBufs = totalSize / bufSize;
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// last remaining partial buffer
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if(totalSize % (uint64_t)bufSize > 0)
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numBufs++;
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byte *buf = new byte[(size_t)bufSize];
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if(progress)
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*progress = 0.0001f;
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for(uint64_t i = 0; i < numBufs; i++)
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{
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uint64_t payloadLength = RDCMIN(bufSize, totalSize);
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reader->Read(buf, payloadLength);
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writer->Write(buf, payloadLength);
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totalSize -= payloadLength;
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if(progress)
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*progress = float(i + 1) / float(numBufs);
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}
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delete[] buf;
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} |