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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-12 07:11:51 +00:00
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bc79e2296f49c4c144f72b5b80e05cb30e7e7f65
renderdoc/renderdoc/core
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baldurk bc79e2296f Make EnvironmentModification struct and pass around array directly
* The old 'store in opaque void*' is kept as entry point wrappers only
  for the C# UI.
2017-04-18 14:57:47 +01:00
..
core.cpp
Change API enums to enum class, remove now redundant prefixing
2017-04-18 14:57:33 +01:00
core.h
Document the enums in replay_enums.h
2017-04-18 14:57:44 +01:00
crash_handler.h
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
image_viewer.cpp
Rename colour to color in public API code
2017-04-18 14:57:37 +01:00
remote_server.cpp
Make EnvironmentModification struct and pass around array directly
2017-04-18 14:57:47 +01:00
replay_proxy.cpp
Refactor pipeline states to expose opaque string properties as enums.
2017-04-18 14:57:40 +01:00
replay_proxy.h
Rename colour to color in public API code
2017-04-18 14:57:37 +01:00
resource_manager.cpp
Make ResourceId::id member private, add ResourceId::Null()
2017-04-18 14:57:35 +01:00
resource_manager.h
Hold references to used resources on deferred command lists
2017-04-17 13:37:19 +01:00
socket_helpers.h
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
target_control.cpp
Refactor public interface to be less strict C and more python friendly
2017-04-18 14:57:46 +01:00
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