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c7c9d79cebca1d8c67c94b385d6e36af1465a8d3
renderdoc/renderdoc
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baldurk c7c9d79ceb Add indirect patching of shader records for indirect ray dispatch
* We use a worst-case estimate of how much scratch buffer space will be needed
  as there's no way to know beforehand on the CPU.
2024-06-13 13:33:06 +01:00
..
3rdparty
Dynamically allocate BC7 data only when needed
2024-04-30 18:28:33 +01:00
android
…
api
Ensure descriptor sizes are properly initialised in default pipe state
2024-06-04 10:08:08 +01:00
common
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core
Ensure descriptor sizes are properly initialised in default pipe state
2024-06-04 10:08:08 +01:00
data
Add indirect patching of shader records for indirect ray dispatch
2024-06-13 13:33:06 +01:00
driver
Add indirect patching of shader records for indirect ray dispatch
2024-06-13 13:33:06 +01:00
hooks
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maths
Add indirect patching of shader records for indirect ray dispatch
2024-06-13 13:33:06 +01:00
os
…
replay
Serialise ShaderDebugInfo::entrySourceName Closes #3353
2024-06-12 15:22:56 +01:00
serialise
Set informational chunkIndex attribute on XML export
2024-05-13 16:35:55 +01:00
strings
…
CMakeLists.txt
Remove compile option "-mfpu=neon-vfpv" on arm64 processors
2024-04-27 11:58:44 +01:00
librenderdoc.so-gdb.py
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rdocself.version
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renderdoc_version.vcxproj
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renderdoc_version.vcxproj.filters
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renderdoc.natvis
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renderdoc.vcxproj
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renderdoc.vcxproj.filters
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renderdoc.version
…
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