Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0
Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-30 17:45:57 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
caa8bb5be039f150d7b544feab7de9f9402cc7b1
renderdoc/qrenderdoc/Windows/PipelineState
T
History
baldurk 806187f613 Save and load edited shaders as capture modifications
* When a shader edit is loaded with a capture, it's loaded as "pending" and not
  immediately applied.
2020-10-21 14:14:20 +01:00
..
D3D11PipelineStateViewer.cpp
Account for D3D11 UAV start slot when displaying bindings
2020-10-13 21:31:16 +01:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
Display stencil values in binary and decimal in tooltips. Closes #2052
2020-10-01 15:56:52 +01:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
…
GLPipelineStateViewer.cpp
Display stencil values in binary and decimal in tooltips. Closes #2052
2020-10-01 15:56:52 +01:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
Save and load edited shaders as capture modifications
2020-10-21 14:14:20 +01:00
PipelineStateViewer.h
Display stencil values in binary and decimal in tooltips. Closes #2052
2020-10-01 15:56:52 +01:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Show dynamically unused slots as unused (italic text) on vulkan pipeline
2020-10-16 16:13:30 +01:00
VulkanPipelineStateViewer.h
…
VulkanPipelineStateViewer.ui
…
Powered by Gitea Version: 1.27.3 Page: 2503ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API