Files
renderdoc/renderdoc
baldurk cfd6ed0e98 Hash any unhashed incoming shaders on D3D12
* This is possible when capturing a program that uses experimental feature to
  allow unhashed shaders. We don't replay this so it would fail. We could enable
  the feature, but this is just as easy and means it works even when
  ""development mode"" isn't enabled.
2021-09-09 12:28:54 +01:00
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