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renderdoc/qrenderdoc/Code
baldurk 27fc73a74c Fix access invoke callbacks relying on replay thread
* Some CaptureAccess uses like enumerating GPUs happen before the replay thread
  is running, in this case we can safely run on the UI thread as we know there
  will be nothing to conflict with.
2026-10-26 17:44:59 +00:00
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