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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-07 21:01:27 +00:00
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dd7e2ee5683a16ba273d3128708085a139d638f4
renderdoc/renderdoc
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baldurk dd7e2ee568 Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
..
3rdparty
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api
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
common
Extract out shader caching from D3D to common code
2016-02-07 18:48:57 +01:00
core
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
data
Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
driver
Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
hooks
Move loadmodule/getprocaddress code into os_specific
2016-02-07 18:44:53 +01:00
maths
…
os
Set environment variables with new layer name
2016-02-07 18:48:59 +01:00
replay
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
serialise
Move strhash to string_utils.h
2016-02-07 18:48:56 +01:00
Makefile
Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
renderdoc.vcxproj.filters
Shader uniform block definitions between C++ and GLSL
2016-02-07 18:49:04 +01:00
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