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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-08 13:21:45 +00:00
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renderdoc/renderdoc/core
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baldurk a995ee66e2 Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
..
core.cpp
Fix ambiguous variable shadowing
2016-02-07 18:46:43 +01:00
core.h
Remove 'debug' serialiser that synchronously flushes out debug text
2016-02-07 18:42:15 +01:00
crash_handler.h
Compile fixes for release, wchar_t use in crash handler
2014-11-28 15:30:06 +00:00
image_viewer.cpp
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
remote_access.cpp
Expand capture pathnames to full before passing over remote access
2015-07-31 22:24:37 +02:00
remote_replay.cpp
Make some destructors virtual, though we don't delete through parents
2015-07-10 16:38:34 +02:00
replay_proxy.cpp
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
replay_proxy.h
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
resource_manager.cpp
Store resource record length field as uint64_t instead of int32_t
2016-02-07 18:47:55 +01:00
resource_manager.h
Store resource record length field as uint64_t instead of int32_t
2016-02-07 18:47:55 +01:00
socket_helpers.h
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
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