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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-08 08:40:55 +00:00
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e841bd9969d7de51fe4918faabaab25234e568e2
renderdoc/renderdoc
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baldurk e841bd9969 Implement proper pixel picking via RenderTexture & F32 readback
2016-02-07 18:43:32 +01:00
..
3rdparty
Update glslang to latest with SPIR-V 1.0 support
2015-11-16 18:35:15 +01:00
api
Remove dynamic state objects
2016-02-07 18:42:43 +01:00
common
Remove 'debug' serialiser that synchronously flushes out debug text
2016-02-07 18:42:15 +01:00
core
Lock around PrepareInitialContents
2016-02-07 18:42:24 +01:00
data
Get replay to display textures in gamma-correct fashion
2016-02-07 18:43:31 +01:00
driver
Implement proper pixel picking via RenderTexture & F32 readback
2016-02-07 18:43:32 +01:00
hooks
…
maths
…
os
Add simple hacked-in environment variable settings for win32 vk layers
2016-02-07 18:42:35 +01:00
replay
Pass scoped context name/type directly, don't combine into temp string
2016-02-07 18:42:16 +01:00
serialise
Finish move to Deserialise function; remove Deserialise class
2016-02-07 18:43:24 +01:00
Makefile
remove references to $VULKAN_SDK_SRC, delete not-needed loader patch
2016-02-07 18:42:53 +01:00
renderdoc.config
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Implement highlight box rendering
2016-02-07 18:42:37 +01:00
renderdoc.vcxproj.filters
Implement highlight box rendering
2016-02-07 18:42:37 +01:00
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