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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-14 09:45:47 +00:00
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e8c39c956a2eb92e5e4e277f6dc8a08b6c8a8b31
renderdoc/qrenderdoc/Windows/PipelineState
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History
baldurk 13bf08a99e Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
..
D3D11PipelineStateViewer.cpp
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
Set a proper sizeHint for the pipeline flowchart
2017-06-19 16:17:19 +01:00
D3D12PipelineStateViewer.cpp
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
Set a proper sizeHint for the pipeline flowchart
2017-06-19 16:17:19 +01:00
GLPipelineStateViewer.cpp
Change qrenderdoc icons to Farm-Fresh, to add high-DPI versions.
2017-06-19 16:17:20 +01:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
Set a proper sizeHint for the pipeline flowchart
2017-06-19 16:17:19 +01:00
PipelineStateViewer.cpp
Add shader's ID and entry point to the shader reflection struct
2017-07-05 16:29:26 +01:00
PipelineStateViewer.h
Remap topology diagrams to Base/Text palette colours instead of b/w
2017-06-01 15:22:22 +01:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
VulkanPipelineStateViewer.h
…
VulkanPipelineStateViewer.ui
Set a proper sizeHint for the pipeline flowchart
2017-06-19 16:17:19 +01:00
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