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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-12 08:45:48 +00:00
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renderdoc/util/test/tests/D3D11
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baldurk 9e17b91a94 Test different variations of DXGI swapchains on D3D11 and D3D12
2020-10-02 17:41:58 +01:00
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__init__.py
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D3D11_Buffer_Truncation.py
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D3D11_CBuffer_Zoo.py
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D3D11_Deferred_Map.py
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D3D11_Discard_Zoo.py
When replaying resource discards fill with explicit pattern. Closes #284
2020-07-13 17:29:11 +01:00
D3D11_Draw_Zoo.py
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D3D11_Empty_Capture.py
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D3D11_Large_Buffer.py
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D3D11_Mesh_Zoo.py
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D3D11_Overlay_Test.py
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D3D11_Pixel_History_Zoo.py
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D3D11_Primitive_Restart.py
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D3D11_PrimitiveID.py
Linux demos compile fix
2020-09-16 17:03:27 +01:00
D3D11_Refcount_Check.py
Refactor and optimise D3D11 refcounting implementation
2020-09-10 13:35:32 +01:00
D3D11_Resource_Lifetimes.py
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D3D11_Shader_Debug_Zoo.py
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D3D11_Shader_Editing.py
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D3D11_Shader_ISA.py
Fix python call to GetDisassemblyTargets
2020-09-04 10:43:36 +01:00
D3D11_Shader_Linkage_Zoo.py
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D3D11_Simple_Triangle.py
Test entry points that could be applied to wrong resource types
2020-10-02 16:43:11 +01:00
D3D11_Stream_Out.py
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D3D11_Swapchain_Zoo.py
Test different variations of DXGI swapchains on D3D11 and D3D12
2020-10-02 17:41:58 +01:00
D3D11_Texture_Zoo.py
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D3D11_Untyped_Backbuffer_Descriptor.py
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D3D11_Vertex_Attr_Zoo.py
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