* fix: refresh wayland uinput range on compositor layout change The uinput absolute range is computed once at session init. If the compositor layout changes mid-session (monitor scale or position change, or a portal virtual output appearing once capture starts), injected coordinates are rescaled by the stale range and land offset. Poll the live desktop bounding box from the display service loop while subscribed (one wayland roundtrip, throttled to 1.5s, no subprocesses) and re-apply the uinput resolution when it changes. Also read a fresh layout when computing the initial range in check_init, since the cache is not cleared when a session closes through the restore-token path. This is the X component of #15601. The stale advertised origins (the Y component) are not touched here: re-advertising DisplayInfo mid-session trips the portal re-negotiation and can drop displays. Signed-off-by: Cody Harris <codyharris7188@gmail.com> * fix: bound the mouse resolution IPC wait during session init Wrap update_mouse_resolution in the same 3s timeout the periodic refresh uses, so a hung IPC response can't stall check_init. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix: build timeout future inside runtime, split linux lazy_static Constructing the timeout future eagerly as the block_on argument panics with 'there is no reactor running'; move it into the async block so it is built inside the runtime context. Also move WAYLAND_UINPUT_RECT into its own cfg-gated lazy_static block, an attribute on a single item inside the shared block does not compile. * fix: confirm uinput mouse device adopted new range before caching rect send_refresh() now waits for the mouse service to ack that it recreated the device with the new range instead of firing and forgetting, and update_mouse_resolution() propagates that result. The layout poller only caches the rect after the device actually adopts the range, so a failed refresh errors and retries on the next check. The ack read is bounded by IPC_REQUEST_TIMEOUT, matching the keyboard get-key-state path. * fix: propagate refresh failures instead of caching a stale range - input_service: error when the custom-mouse downcast fails so the poller retries instead of caching an unconfirmed refresh - uinput: on device recreation failure, keep the current device and the IPC connection and withhold the ack so the client retries, instead of killing the mouse handler * fix: remap injected wayland coords onto the live layout after a monitor moves The range refresh corrects the uinput ABS bounds, but a single-display client sends whole-desktop coordinates offset by the origin of the display it follows, taken from the layout advertised at session init. When another monitor is rescaled or moved that origin shifts, so the coordinate lands offset before it reaches uinput and the range refresh cannot recover it. Snapshot the per-display layout at init, poll the live layout on the existing 1.5s throttle, and when they differ remap each injected move into the followed display's current rectangle (matched by connector name, index fallback when the compositor reports none). No-op and lock-free while the layout is unchanged. --------- Signed-off-by: Cody Harris <codyharris7188@gmail.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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Caution
Misuse Disclaimer:
The developers of RustDesk do not condone or support any unethical or illegal use of this software. Misuse, such as unauthorized access, control or invasion of privacy, is strictly against our guidelines. The authors are not responsible for any misuse of the application.
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Yet another remote desktop solution, written in Rust. Works out of the box with no configuration required. You have full control of your data, with no concerns about security. You can use our rendezvous/relay server, set up your own, or write your own rendezvous/relay server.
RustDesk welcomes contribution from everyone. See CONTRIBUTING.md for help getting started.
Dependencies
Desktop versions use Flutter or Sciter (deprecated) for GUI, this tutorial is for Sciter only, since it is easier and more friendly to start. Check out our CI for building Flutter version.
Please download Sciter dynamic library yourself.
Raw Steps to build
-
Prepare your Rust development env and C++ build env
-
Install vcpkg, and set
VCPKG_ROOTenv variable correctly- Windows: vcpkg install libvpx:x64-windows-static libyuv:x64-windows-static opus:x64-windows-static aom:x64-windows-static
- Linux/macOS: vcpkg install libvpx libyuv opus aom
-
run
cargo run
Build
How to Build on Linux
Ubuntu 18 (Debian 10)
sudo apt install -y zip g++ gcc git curl wget nasm yasm libgtk-3-dev clang libxcb-randr0-dev libxdo-dev \
libxfixes-dev libxcb-shape0-dev libxcb-xfixes0-dev libasound2-dev libpulse-dev cmake make \
libclang-dev ninja-build libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev libpam0g-dev
openSUSE Tumbleweed
sudo zypper install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libXfixes-devel cmake alsa-lib-devel gstreamer-devel gstreamer-plugins-base-devel xdotool-devel pam-devel
Fedora 28 (CentOS 8)
sudo yum -y install gcc-c++ git curl wget nasm yasm gcc gtk3-devel clang libxcb-devel libxdo-devel libXfixes-devel pulseaudio-libs-devel cmake alsa-lib-devel gstreamer1-devel gstreamer1-plugins-base-devel pam-devel
Arch (Manjaro)
sudo pacman -Syu --needed unzip git cmake gcc curl wget yasm nasm zip make pkg-config clang gtk3 xdotool libxcb libxfixes alsa-lib pipewire
Install vcpkg
git clone https://github.com/microsoft/vcpkg
cd vcpkg
git checkout 2023.04.15
cd ..
vcpkg/bootstrap-vcpkg.sh
export VCPKG_ROOT=$HOME/vcpkg
vcpkg/vcpkg install libvpx libyuv opus aom
Fix libvpx (For Fedora)
cd vcpkg/buildtrees/libvpx/src
cd *
./configure
sed -i 's/CFLAGS+=-I/CFLAGS+=-fPIC -I/g' Makefile
sed -i 's/CXXFLAGS+=-I/CXXFLAGS+=-fPIC -I/g' Makefile
make
cp libvpx.a $HOME/vcpkg/installed/x64-linux/lib/
cd
Build
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
source $HOME/.cargo/env
git clone --recurse-submodules https://github.com/rustdesk/rustdesk
cd rustdesk
mkdir -p target/debug
wget https://raw.githubusercontent.com/c-smile/sciter-sdk/master/bin.lnx/x64/libsciter-gtk.so
mv libsciter-gtk.so target/debug
VCPKG_ROOT=$HOME/vcpkg cargo run
How to build with Docker
Begin by cloning the repository and building the Docker container:
git clone https://github.com/rustdesk/rustdesk
cd rustdesk
git submodule update --init --recursive
docker build -t "rustdesk-builder" .
Then, each time you need to build the application, run the following command:
docker run --rm -it -v $PWD:/home/user/rustdesk -v rustdesk-git-cache:/home/user/.cargo/git -v rustdesk-registry-cache:/home/user/.cargo/registry -e PUID="$(id -u)" -e PGID="$(id -g)" rustdesk-builder
Note that the first build may take longer before dependencies are cached, subsequent builds will be faster. Additionally, if you need to specify different arguments to the build command, you may do so at the end of the command in the <OPTIONAL-ARGS> position. For instance, if you wanted to build an optimized release version, you would run the command above followed by --release. The resulting executable will be available in the target folder on your system, and can be run with:
target/debug/rustdesk
Or, if you're running a release executable:
target/release/rustdesk
Please ensure that you run these commands from the root of the RustDesk repository, or the application may not find the required resources. Also note that other cargo subcommands such as install or run are not currently supported via this method as they would install or run the program inside the container instead of the host.
File Structure
- libs/hbb_common: video codec, config, tcp/udp wrapper, protobuf, fs functions for file transfer, and some other utility functions
- libs/scrap: screen capture
- libs/enigo: platform specific keyboard/mouse control
- libs/clipboard: file copy and paste implementation for Windows, Linux, macOS.
- src/ui: obsolete Sciter UI (deprecated)
- src/server: audio/clipboard/input/video services, and network connections
- src/client.rs: start a peer connection
- src/rendezvous_mediator.rs: Communicate with rustdesk-server, wait for remote direct (TCP hole punching) or relayed connection
- src/platform: platform specific code
- flutter: Flutter code for desktop and mobile
- flutter/web/js: JavaScript for Flutter web client

