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Merge branch 'master' of https://github.com/cdozdil/OptiScaler
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@@ -34,7 +34,7 @@ For selecting upscalers from in-game menus `Upscalers` section could be used.
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### Pseudo SuperSampling
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### Output Scaling
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With OptiScaler 0.4 there are new options for pseudo-supersampling under `[Upscalers]`
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```ini
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@@ -60,6 +60,14 @@ It can be changed from the in-game menu with real-time results.
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#### Unreal Engine
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Unreal Engine games you might need to do following changes in `Engine.ini`
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```ini
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[SystemSettings]
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r.NGX.DLSS.DilateMotionVectors=0
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```
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`Engine.ini` is usually located at `%LOCALAPPDATA%\***GAMENAME***\Saved\Config\WindowsNoEditor\Engine.ini`
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### Dx11withDx12 Sync Settings
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For DirectX11 with `fsr21_12`, `fsr22_12` and `xess` upscaler options, OptiScaler uses a DirectX12 background device to be able to use these DirectX12 only upscalers. This is a very niche feature and can cause issues with unstable GPU drivers (especially on Intel). To mitigate and prevent crashes or graphical issues, this option could be used.
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