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Changed defaults of HUDFixDontUseSwapchainBuffers and HUDFixRelaxedResolutionCheck
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+2
-2
@@ -214,12 +214,12 @@ HUDFixExtended=auto
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; Prevent swapchain buffers to be used as Hudless
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; Might help fixing overlay issues but also might reduce compatibility
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; true or false - Default (auto) is false
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; true or false - Default (auto) is true
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HUDFixDontUseSwapchainBuffers=auto
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; Relax resolution checks for Hudless by 32 pixels
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; Helps games which use black borders for some resolutions and screen ratios (e.g. Witcher 3)
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; true or false - Default (auto) is false
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; true or false - Default (auto) is true
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HUDFixRelaxedResolutionCheck=auto
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; Enables capturing of resources before shader execution.
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+2
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@@ -414,8 +414,8 @@ class Config
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CustomOptional<int> FGHUDLimit { 1 };
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CustomOptional<bool> FGHUDFixExtended { false };
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CustomOptional<bool> FGImmediateCapture { false };
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CustomOptional<bool> FGDontUseSwapchainBuffers { false };
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CustomOptional<bool> FGRelaxedResolutionCheck { false };
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CustomOptional<bool> FGDontUseSwapchainBuffers { true };
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CustomOptional<bool> FGRelaxedResolutionCheck { true };
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// OptiFG - Resource Tracking
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CustomOptional<bool> FGAlwaysTrackHeaps { false };
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