TheRazerMD
559f80056d
More game quirks fixes
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* Another round of extended engine reporting crashes
2026-08-08 11:42:42 +02:00
cdozdil
01b86b116b
Fix CapturedHudlesses casing issue
2026-08-07 00:26:42 +03:00
cdozdil
67bc53ee56
Fix clang again..
2026-08-06 20:34:21 +03:00
cdozdil
95838deaaa
Prevent heap related crashes and stop using one broad mutex for all heap operations
2026-08-06 20:23:29 +03:00
cdozdil
6c8ef2106e
Some small fixes to Hudfix and ResTrack
2026-08-06 20:23:07 +03:00
cdozdil
ae0b732a5a
Added driver dll hook for ForceInt8
2026-08-06 10:09:31 +03:00
TheRazerMD
f9e414c2c5
Excluded more processes from logging
2026-08-03 23:43:20 +02:00
TheRazerMD
c13d37e50e
Added Beast of Reincarnation quirks
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* DisableFSR2Inputs
* DisableFSR3Inputs
* AlwaysCaptureFSRFGSwapchain
2026-08-03 19:08:16 +02:00
FakeMichau
f0fc03c8cc
Improve reading of game's SL DLSSG structs
2026-08-01 12:34:38 +02:00
FakeMichau
9a4541728c
New hack for DLSSG resource tagging using DLSS inputs
2026-08-01 03:00:30 +02:00
cdozdil
a1fe17b1da
Set FGChanged only when FGInput is Upscaler
2026-07-31 14:34:53 +03:00
cdozdil
793f97c940
Added pause reasons to evaluate
2026-07-31 08:40:38 +03:00
cdozdil
1ee520e6fa
Added null checks before hooking
2026-07-31 08:40:16 +03:00
cdozdil
0c4884a824
Fix for hkD3D11On12CreateDevice with more than one Queue
2026-07-31 08:39:55 +03:00
cdozdil
cb7276ff85
Fix for Intel Atomics using wrong description for UE info
2026-07-31 08:39:05 +03:00
cdozdil
66b1f0cacc
Fix for CreateSwapChainForCoreWindow always fail
2026-07-31 08:38:04 +03:00
cdozdil
c4163f5fbe
Removed not needed skipSpoofing
2026-07-31 00:21:53 +03:00
cdozdil
40cd9bd96d
Prevented emptying the paths before Init for Vk too
2026-07-31 00:21:19 +03:00
TheRazerMD
f03a104903
Updated XeSS SDK to 3.0.2
2026-07-28 19:48:06 +02:00
TheRazerMD
72bd10e51f
Bump version
2026-07-28 19:44:01 +02:00
TheRazerMD
8adf74dc5f
Modified The Medium quirks
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* DontUseUnrealColorBarriers
* DontUseUnrealMVBarriers
2026-07-22 14:49:34 +02:00
cdozdil
6dedfde8d3
Added device check for DLSS init
...
Prevented emptying the paths before Init
2026-07-20 09:57:40 +03:00
TheRazerMD
7534ad00bf
Updated README with latest info
v0.9.4
2026-07-18 23:04:46 +02:00
TheRazerMD
7c1fb03d73
More BAT changes
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* Replaced absolute with relative path - should now work in folders with special characters
* Renamed the Uninstaller script to avoid possible errors in the future
* Modified Wine detection to avoid Windows edge cases
* Thanks to mirh for the reports
2026-07-18 22:12:50 +02:00
TheRazerMD
f54ef89264
Bump to 0.9.4-final
2026-07-17 12:25:35 +02:00
TheRazerMD
62a45d44c2
BAT improvements
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* Improved faulty setup detections, added more info, reorganised some parts
2026-07-16 17:35:23 +02:00
TheRazerMD
2774fcd85d
Added DEAD OR ALIVE 6 Last Round quirks
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* DisableDxgiSpoofing
* DisableResizeSkip
* DoNotPreserveFGSwapChain
2026-07-14 22:23:58 +02:00
Michał Lewandowski
36fe02f1fd
Include a corny message
2026-07-12 14:37:10 +02:00
TheRazerMD
b8b221f018
Added AC Black Flag Resynced and WD Legion quirks, added missing exes for UbiPlus
2026-07-12 14:33:59 +02:00
TheRazerMD
e3aa668754
Quirks maintenance
2026-07-08 00:10:40 +02:00
cdozdil
77eab92c0d
Added Force FG render size motion vectors quirk for WWM
2026-07-08 00:48:19 +03:00
Michał Lewandowski
b36f3320af
Disable scheduled build trigger in build.yml
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Comment out the scheduled build trigger in the workflow.
2026-07-06 22:06:08 +02:00
cdozdil
9d2459946f
Fix dlssg_to_fsr3_amd_is_better.dll check at menu
2026-07-06 22:47:29 +03:00
cdozdil
b20df866fa
Fix for Typeless Hudless resourcess
2026-07-06 21:58:07 +03:00
TheRazerMD
65151c61c5
Modified game quirks for UE fixes
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* Caused by extended engine reporting applying UE fixes which certain games did not take well at all
2026-07-05 23:50:34 +02:00
TheRazerMD
07e25c63d9
Modified MH Rise quirks
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* RestoreComputeSigOnNonNvidia
2026-07-05 10:56:06 +02:00
cdozdil
379c9a1591
Removed DxgiSpoofing from RestoreComputeSigOnNonNvidia quirk
2026-07-04 20:03:55 +03:00
cdozdil
39977749d0
Show FSR3.1/4 when using 4.1.1 and above SDK dll with ForceInt8
2026-07-01 21:53:08 +03:00
TheRazerMD
3129bcf17b
Bump version
2026-07-01 13:02:18 +02:00
cdozdil
04ff5c2d56
Added Fsr4ForceEnableInt8 for FP8 incompatible GPUs
2026-07-01 13:09:32 +03:00
TheRazerMD
0da7e5a555
Tweak FSR4 settings in the menu
2026-06-29 22:51:32 +02:00
TheRazerMD
44c663a8f9
Merge branch 'release/0.9' of https://github.com/optiscaler/OptiScaler into release/0.9
2026-06-29 22:16:57 +02:00
cdozdil
4d87e4257a
Fix FSR3.1 presets dynamic calculation
2026-06-29 22:58:30 +03:00
cdozdil
965bfa86e3
Added FSR3.1 tuning presets
2026-06-29 22:53:38 +03:00
FakeMichau
5653b7e09f
Update FFX SDK
2026-06-28 23:52:09 +02:00
FakeMichau
f89d35cf48
Don't link FSRFG camera struct if it's just all zeros
...
Should fix an issue where driver upgrade FG would fallback to FSR 3 FG when using OptiFG
2026-06-26 09:46:44 +03:00
FakeMichau
dae68ebc68
Try to use Int8 on RDNA3 on Linux when possible
2026-06-24 20:27:34 +02:00
TheRazerMD
a736f23854
Updated support for FFX 2.3 SDK/FSR4.1.1
2026-06-24 17:50:03 +02:00
TheRazerMD
43ac638c7d
Additional RDNA3 fixes for FSR 4.1.1
2026-06-24 00:19:05 +02:00
FakeMichau
701f293107
Add FSR 4.1.1 for officially supported cards
2026-06-23 17:50:37 +02:00