Commit Graph
218 Commits
Author SHA1 Message Date
cdozdil 9bb52da9d3 dx11 backend selection fix 2024-03-18 18:12:41 +03:00
cdozdil 2c9cd0fedf imgui case class and initial dx12 class 2024-03-18 18:12:31 +03:00
cdozdil 4188a05c9e dx12 imgui poc 2024-03-18 00:44:10 +03:00
cdozdil 432af4b968 fix fsr maxrenderresolution 2024-03-17 09:59:41 +03:00
cdozdil 117a2631c2 fixed fsr ratios 2024-03-17 02:08:40 +03:00
cdozdil c6c9ce051b added horizontal fov 2024-03-17 02:08:20 +03:00
cdozdil d9bc2d2876 added horizontal fov option 2024-03-17 02:08:06 +03:00
cdozdil d524f02bd1 refactor merge v0.3.3 2024-03-16 22:55:38 +03:00
cdozdil 88638f8f42 disabled nvsdk logging for now 2024-03-16 15:53:44 +03:00
cdozdil 05861b3fd7 added only dx11 queries option for w/Dx12 backends 2024-03-16 14:27:07 +03:00
cdozdil d313406e0d 2.1.2 vulkan issue 2024-03-16 02:35:24 +03:00
cdozdil 8a8adffcf7 fixed vulkan issue with 2.1.2 2024-03-16 02:35:08 +03:00
cdozdil a4ca668d2c Merge branch 'refactor-feature' of https://github.com/cdozdil/CyberXeSS into refactor-feature 2024-03-16 00:24:11 +03:00
cdozdil 656f3b2ac9 fsr 2.1.2 added 2024-03-16 00:24:09 +03:00
cdozdil 2b8910216f Update nvngx.ini 2024-03-15 10:25:56 +03:00
cdozdil 4f38bf7d8a Update README.md 2024-03-15 09:38:58 +03:00
cdozdil 6d63c0f85c ok, looks like cas is back 2024-03-15 03:50:43 +03:00
cdozdil 09a89b1c94 cas re-added 2024-03-15 03:35:17 +03:00
cdozdil a3bbb79248 updated backend selection logic 2024-03-14 08:14:18 +03:00
cdozdil 295b9efdf5 added dlss enabler upscaler selection 2024-03-13 17:20:12 +03:00
cdozdil c1f56fcdfb better ini option 2024-03-13 16:59:32 +03:00
cdozdil 4060618785 added ini option for w/Dx12 optimisation, thanks intel 2024-03-13 15:16:12 +03:00
cdozdil db14c5227d fix merge 2024-03-13 15:05:40 +03:00
cdozdil fa1928ecba config updates 2024-03-13 15:05:47 +03:00
cdozdil f25b3f8f48 finally fixed w/dx12 performance 2024-03-13 15:05:00 +03:00
cdozdil 90640e4ffb removed ini option for dx11 black screen 2024-03-12 15:14:18 +03:00
cdozdil e1b5f9fd9e removed depth plane options, for dlss it's always in 0.0 to 1.0 range v0.3pr 2024-03-12 15:11:18 +03:00
cdozdil df8d7183c2 added unreal check for driver version 2024-03-12 12:05:18 +03:00
cdozdil b2c4119182 removed unneeded flushes 2024-03-12 02:47:12 +03:00
cdozdil 7125f57036 dx11 black screen fix 2024-03-12 01:39:03 +03:00
cdozdil fb49afa7a8 Update README.md 2024-03-11 16:11:41 +03:00
cdozdil 6f26756020 Update README.md 2024-03-11 16:10:13 +03:00
cdozdil acdf8c579b Update README.md 2024-03-11 16:09:57 +03:00
cdozdil 5e7a3a72c1 Update README.md 2024-03-11 16:09:24 +03:00
cdozdil ee7a8231de Update README.md 2024-03-11 16:09:08 +03:00
cdozdil fe4dc02771 Update README.md 2024-03-11 16:08:18 +03:00
cdozdil 2aa0897567 Update README.md 2024-03-11 16:06:59 +03:00
cdozdil ee8f2d7748 Update README.md 2024-03-11 16:06:13 +03:00
cdozdil 915b338f6b changed far plane default to FLT_MAX 2024-03-11 15:37:02 +03:00
cdozdil b615061368 added fsr settings 2024-03-11 13:23:01 +03:00
cdozdil 94e42dfe41 revert to calloc 2024-03-11 12:03:23 +03:00
cdozdil 5df8035da6 squeezed a bit more perf for dx12 with dx11 2024-03-11 11:03:27 +03:00
cdozdil fa78053ba1 folder structure updated 2024-03-10 16:46:51 +03:00
cdozdil f97e642c6f improvement for deltetime 2024-03-10 02:05:51 +03:00
cdozdil 02a749270b fsr2 dx11 with dx12 mode added 2024-03-10 01:59:36 +03:00
cdozdil f2392fe222 dx11 is still hit and miss 2024-03-10 01:32:08 +03:00
cdozdil 8d64e4e513 auto ue fixes corrected 2024-03-09 23:43:56 +03:00
cdozdil ed9ff56867 ini refactor 2024-03-09 18:42:40 +03:00
cdozdil 52d7aa269e unreal engine auto fix implementation 2024-03-09 18:42:19 +03:00
cdozdil 48614189ff sharpness changes 2024-03-09 18:42:07 +03:00