Commit Graph
3507 Commits
Author SHA1 Message Date
TheRazerMD e82bb6fd80 Added more game quirks
* REF PDUpscaler games - DisableDxgiSpoofing
* Lies of P - DisableDxgiSpoofing
* Assetto Corsa EVO - DisableDxgiSpoofing
* Assetto Corsa Rally - DisableFSR2Inputs, DisableFSR3Inputs - stops crashing for FFX inputs (still needs Engine.ini tweak)
2026-03-22 19:08:41 +01:00
TheRazerMD 14c5d83308 Added Crimson Desert quirk
* DisableDxgiSpoofing - due to crash
2026-03-20 18:27:28 +01:00
TheRazerMD f6d2e0c0e6 Added DEATH STRANDING 2: ON THE BEACH quirk
* DisableDxgiSpoofing
2026-03-18 02:02:25 +01:00
FakeMichau 7f52423638 HACK: Allow XeSS/XeFG to run on newer AMD drivers
SetResidencyPriority fails when xess/xefg calls them on newer Windows AMD drivers, xess/xefg treat this as a full error and quits. Ignore the return value as a workaround.
2026-03-16 18:34:18 +01:00
cdozdil f1c2e9d54b Added optional release ref limit code 2026-03-16 14:59:11 +03:00
cdozdil 7a167879b2 Move backbuffer release code just before resize to prevent crashes 2026-03-16 14:51:40 +03:00
cdozdil 1431f80c77 Add backbuffer release logic to FG swapchain release too 2026-03-16 09:25:43 +03:00
TheRazerMD a3e85a0585 Added Monster Hunter Stories 3 quirks
* Gave the Crapcom treatment
2026-03-16 01:39:32 +01:00
TheRazerMD a73cc594fb Updated UI Composition tooltip
* Some other touch-ups
2026-03-16 00:43:24 +01:00
cdozdil d32b23ec23 Added DontUseFakenvapiForXeLLOnNvidia 2026-03-15 22:49:34 +03:00
cdozdil 4f9b4121b9 Make frame id info a seperate line 2026-03-15 22:38:28 +03:00
cdozdil bbe716ac36 ResizeBuffers fix was crashing FSR-FG, so disabled it for FSR-FG 2026-03-15 22:38:06 +03:00
cdozdil 5b77682a7f OverrideNvapiDll=false now disables fakenvapi for XeLL 2026-03-15 20:33:18 +03:00
cdozdil 3c977b7bee A bit re-organised Frame Generation section of menu 2026-03-15 19:33:36 +03:00
cdozdil 5e4e8ded97 Added help marker for FT input 2026-03-15 19:10:59 +03:00
cdozdil 7f1f97e9db To prevent resize crashes release referances of backbuffers before resize 2026-03-15 19:00:14 +03:00
cdozdil 0886242e98 Fixed and issue about Opti's frametime calculation 2026-03-15 18:59:44 +03:00
cdozdil 08f51b9173 Added FrameId info to overlay 2026-03-15 18:58:23 +03:00
cdozdil 4d02df05c8 Added FrameTime input selection
Moved some options from XeFG to FrameGen
2026-03-15 18:57:48 +03:00
cdozdil efa2e7b028 Added error checks and logs to Dx11 w/Dx12 code 2026-03-15 15:22:40 +03:00
cdozdil 9f5bf40513 Always get Dx11Device from context to avoid issues with Dx11 w/Dx12 (Fixes Remnant 1 w/Dx12 issue) 2026-03-15 15:22:09 +03:00
cdozdil a69f8d8bd1 Disable format check for extended (FT shader should handle all format now)
Disable forgotten trace logs
2026-03-14 01:36:11 +03:00
cdozdil 21f5339640 Prevent unnecessary FormatTransfer for typless formats 2026-03-14 01:30:51 +03:00
TheRazerMD 0b6d914278 Added quirk support for NG4 WinGDK
* PC GamePass version
2026-03-13 23:11:13 +01:00
cdozdil 7f93d7e215 Fixed typeless compares for Hudfix, fixes Stranded Alien Dawn 2026-03-14 01:05:30 +03:00
cdozdil 8679f54ded Revert "Added StreamlineSpoofing and activeFgInput != FGInput::DLSSG check for streamline hooks"
This reverts commit d4dfe5f77b.
2026-03-13 23:55:27 +03:00
cdozdil fe21a445c4 Improved UI compasition and UIColor usage checks 2026-03-12 23:50:32 +03:00
cdozdil d4dfe5f77b Added StreamlineSpoofing and activeFgInput != FGInput::DLSSG check for streamline hooks 2026-03-12 23:45:56 +03:00
cdozdil 2c0758ffd0 Dont block UI resource for XeFG 2026-03-12 23:44:13 +03:00
cdozdil a12faf6aa8 Increased pre-build delay to 1.5 secs 2026-03-12 23:02:08 +03:00
cdozdil 5d47ecc3d5 Improved on the fly XeFG MFG value change 2026-03-12 22:57:03 +03:00
cdozdil 632a044783 Added XeFG UI Composition option 2026-03-12 22:56:33 +03:00
FakeMichau d1c9d329e8 Revert "Use fallback fps limit when reflex is force disabled"
Wait for fakenvapi to be merged into Opti
2026-03-12 12:58:52 +01:00
nitec e1330f4c82 Upgrade GitHub Actions to latest versions 2026-03-12 01:06:49 +03:00
nitec 0d582f7a63 Upgrade upload-artifact action to v7.0.0 2026-03-12 01:01:40 +03:00
nitec 3cdbbd1494 Upgrade upload-artifact action to v7.0.0 2026-03-12 01:00:34 +03:00
nitec b8851776e2 Upgrade upload-artifact action to version 7.0.0 2026-03-12 00:52:33 +03:00
nitec 4201f39b45 Upgrade GitHub Actions to latest versions 2026-03-12 00:47:16 +03:00
nitec a9ee559ab5 Upgrade GitHub Actions to version 6 2026-03-12 00:46:39 +03:00
nitec a412b5b97c Upgrade GitHub Actions to latest versions 2026-03-12 00:45:49 +03:00
cdozdil 929b2cad6a Better release/create behavior for FG swapchains 2026-03-11 23:50:38 +03:00
cdozdil d242578109 Added PreserveSwapChain checks
Added Mutex check to prevent deadlock
Moved GpuIdle code to prevent double call
2026-03-11 16:33:06 +03:00
cdozdil c7d38a57dd Removed MaxInterpolationCount
Added check for old libxess_fg versions
2026-03-11 16:19:59 +03:00
cdozdil c33b8dd2ad Added auto option for menu scale 2026-03-11 16:17:00 +03:00
TheRazerMD e84d76a7ee Bump to Pre11 2026-03-11 10:07:17 +01:00
cdozdil 5f76425011 Added latest FSR as a new submodule
Copy Dx12 upscaler and fg from latest FSR
Added a delay to prevent file in use errors when compiling
2026-03-11 00:07:05 +03:00
cdozdil 63ba9973ea Merge branch 'master' of https://github.com/optiscaler/OptiScaler 2026-03-10 23:18:52 +03:00
cdozdil bacb88a98a Sync FSR/Reflex frame id's with Opti's FG frame id's 2026-03-10 23:18:40 +03:00
cdozdil 3dc88c5bd6 Added wait idle before resizebuffer and release 2026-03-10 22:45:04 +03:00
cdozdil 9e65010140 Added set for interpolated frame count when creation swapchain 2026-03-10 22:44:30 +03:00