Commit Graph
3125 Commits
Author SHA1 Message Date
cdozdil f4b4b5a5e2 Fixed CreateSwapchain return type 2026-01-01 15:47:47 +03:00
TheRazerMD 0e3c57e20e Clang fix 2025-12-31 12:22:33 +01:00
TheRazerMD 35edadac7f Disabled AlwaysTrackHeaps again 2025-12-31 11:06:25 +01:00
TheRazerMD d82496d5f6 Bump version to Pre8 2025-12-31 01:37:59 +01:00
TheRazerMD c412e54429 Added Starfield quirks
* DisableDxgiSpoofing
* Disabled FSR inputs
2025-12-31 01:37:17 +01:00
nitec 628ca5d2ca Delete .github/workflows/ReleaseDebug.yml 2025-12-31 00:02:31 +03:00
nitec 588793c9cd Add ReleaseDebug build workflow
This workflow builds the ReleaseDebug configuration, extracts version information from a resource file, and uploads the unsigned DLL. It also includes steps for signing the artifact and compressing the output.
2025-12-31 00:02:17 +03:00
nitec ac93d244cd Rename workflow to 'Build ReleaseDebug' 2025-12-31 00:00:57 +03:00
nitec b7f2c2e84a Add ReleaseDebug workflow for building and signing
This workflow builds the project, extracts version information, and uploads the resulting artifacts.
2025-12-30 23:57:50 +03:00
cdozdil 00b73f2fbe Fix KCD2 dll search logic 2025-12-30 23:27:32 +03:00
cdozdil c8737cf788 Fix clang error 2025-12-30 22:48:17 +03:00
cdozdil 93b5578cb0 Fix model selection hook logic 2025-12-30 22:44:41 +03:00
cdozdil 03126e4c54 Converted all code that use state booleans to scoped classes 2025-12-30 15:07:01 +03:00
cdozdil 94642db077 Added hopefully more performant spinlock 2025-12-30 01:50:00 +03:00
cdozdil 382de47166 Improved format transfer check
If resource has cmdList will be used for copying
2025-12-30 01:49:22 +03:00
cdozdil e5699e545a Seperated DepthAndVelocity ValidNow and added Hudless ValidNow.
Moved these options under FrameGen
2025-12-30 01:47:54 +03:00
cdozdil 83e692b63e To prevent crashes do not immediately query version 2025-12-29 22:44:47 +03:00
cdozdil 0056c91879 Don't use atomics (for perf reasons) 2025-12-29 22:40:59 +03:00
cdozdil 32ac3c740d Added extra checks for DLSS to prenvent some crashes 2025-12-29 22:40:41 +03:00
cdozdil 0ec8e4748f Prevent crashes at destroycontext 2025-12-28 22:10:11 +03:00
cdozdil e45d8594f4 Fix clang format 2025-12-28 18:30:09 +03:00
cdozdil 02a73b6098 Added fs4 model hooks to more possible locations 2025-12-28 17:39:01 +03:00
cdozdil ef116eda9f Reverted Resizebuffer change 2025-12-27 09:36:54 +03:00
cdozdil 5b9e9bf851 Hopefully fixes ResizeBuffers & ResizeBuffers1 crashes 2025-12-26 23:34:36 +03:00
cdozdil b50e62f6c5 Fix hudless transfer comparison for FSR-FG 2025-12-26 14:57:28 +03:00
cdozdil 963a0903f2 Merge branch 'v0.9' of https://github.com/optiscaler/OptiScaler into v0.9 2025-12-26 02:40:33 +03:00
cdozdil f81ef6e525 To fix Hudfix:
- Change resource check at ResTracker
- Reduce Agility SDK version back to 615 (618 was breaking resource tracking)
2025-12-26 02:40:16 +03:00
TheRazerMD 9c4ee8eab8 Added Farming Simulator 2025 quirk
* DisableDxgiSpoofing
2025-12-25 21:12:20 +01:00
cdozdil 4fae22a58a Added FFX_API_QUERY_DESC_TYPE_UPSCALE_GETJITTEROFFSET support without using FfxProxy 2025-12-25 17:48:09 +03:00
cdozdil ffea8e7979 Disable vkGetInstanceProcAddr & vkGetDeviceProcAddr hooks for now 2025-12-24 17:17:12 +03:00
cdozdil af92a09b58 Added Vulkan early loading quirk and enabled it for Enshrouded 2025-12-24 14:55:21 +03:00
cdozdil 0adbcca138 Improve Vulkan spoofing hooks 2025-12-24 14:54:51 +03:00
cdozdil 6c8413cac8 Set currentFGSwapchain null when swapchain gets released 2025-12-23 23:56:42 +03:00
cdozdil 3bcfd6b3a4 Added a prevent swapchain release logic when using Opti's FG swapchain. Should prevent most crashes 2025-12-23 23:56:14 +03:00
cdozdil b609318a8d Added XeLL DestroyContext to swapchain destroy 2025-12-23 23:55:29 +03:00
cdozdil d585787320 Set initial value for OwnedMutex 2025-12-23 23:54:47 +03:00
cdozdil 60617cba0b Improve streamline dlss-g input handling (again) 2025-12-22 23:37:48 +03:00
cdozdil 1d1a25ea6c Added Horizon Forbidden West quirk 2025-12-22 22:17:08 +03:00
cdozdil e12316088b Forgot to disable metrics window 2025-12-22 21:35:00 +03:00
cdozdil bd2682a50a Fix collapsing headers overlapping with controls on second column 2025-12-22 21:33:32 +03:00
cdozdil 27fd7d9ad6 Don't use format group, use exact format for UI and hudless 2025-12-22 16:57:16 +03:00
cdozdil 2efe6a56f4 Overlay menu should follow config 2025-12-22 01:48:03 +03:00
cdozdil e4d3914423 Moved reflexhooks under hooks 2025-12-22 00:21:54 +03:00
cdozdil c097f0a61f Adapt HudFix extended option to broader format support 2025-12-22 00:09:37 +03:00
cdozdil 264d31b52f added an ifdef to switch between spinlock and classic mutex 2025-12-21 22:31:11 +03:00
cdozdil 2bab6a8b2c Always destroy and recreate command list with FG context 2025-12-21 22:24:59 +03:00
cdozdil 8b465b977b Updated format transfer, now should be simpler and work with all formats 2025-12-21 22:24:27 +03:00
cdozdil 55b23a8239 Update format transfer shader a bit 2025-12-21 12:30:53 +03:00
cdozdil 98872de4a1 Change _lastHudlessFormat logic a bit to prevent context recreation 2025-12-21 12:16:20 +03:00
cdozdil 3e185cdec9 Fix format transfer shader 2025-12-21 12:15:18 +03:00