Commit Graph

  • 6dda5f91f4 Bump to Pre10 TheRazerMD 2026-02-11 11:37:10 +01:00
  • c72bd43d5a Modified Process Exclusion list TheRazerMD 2026-02-11 11:29:25 +01:00
  • 9e73dcc4d0 Updated lanczos downscaler to lanczos3 cdozdil 2026-02-11 13:18:18 +03:00
  • ce5a37e7a8 Tweaked bicubic downsamplers for a bit sharper image Revert back to correct MAGIC kernel with LDS, now should be fast and sharper cdozdil 2026-02-11 10:59:33 +03:00
  • c1a0ac3ff5 Added StreamlineSpoofing check cdozdil 2026-02-11 01:18:20 +03:00
  • c8303cfb60 Delete OptiScaler/OptiScaler.7z nitec 2026-02-11 00:43:55 +03:00
  • 8e310fa163 Reduce json modifications cdozdil 2026-02-11 00:22:21 +03:00
  • cafe0eef28 NVNGX input changes cdozdil 2026-02-11 00:22:05 +03:00
  • c9e55edf18 Reduce the logs cdozdil 2026-02-11 00:21:42 +03:00
  • c1c012c335 Fix clang cdozdil 2026-02-10 17:57:01 +03:00
  • 4e8332741d Made final adjustments cdozdil 2026-02-10 17:53:23 +03:00
  • e366b9885e Seperate dx11 DT shader to not break it cdozdil 2026-02-08 13:10:55 +03:00
  • 92d86a45d7 Added FSR2.1.2 w/Dx12 to Vulkan upscalers cdozdil 2026-02-07 23:05:19 +03:00
  • cb353ab7a6 Fix another compiler warning cdozdil 2026-02-07 21:58:08 +03:00
  • 59abab80e3 Move IsWithDx12 to each feature to remove warnings cdozdil 2026-02-07 21:45:07 +03:00
  • 32339daa12 Hopefully final fix depth transfer for vulkan cdozdil 2026-02-07 21:25:20 +03:00
  • 78b1a7d46e Fix clang cdozdil 2026-02-07 19:29:53 +03:00
  • 33fa7aac81 Added validation layer info for opti menu objects cdozdil 2026-02-07 19:12:22 +03:00
  • 6c3fc992fe Create command buffers according to games queue family index, fixed Indy crash cdozdil 2026-02-07 18:13:18 +03:00
  • 030fcea476 Queue family index tracking + reduced cpu overhead cdozdil 2026-02-07 18:12:40 +03:00
  • bd39a29fed Added support for queue family index tracking cdozdil 2026-02-07 18:12:11 +03:00
  • 54153cb05e Fixed validation errors when using INT/UINT inputs cdozdil 2026-02-07 18:11:20 +03:00
  • 1b94c93bab Don't rely on copy resource Add INT depth copy shader cdozdil 2026-02-07 02:27:38 +03:00
  • 07bda86086 Refactored Vulkan hooking chain and implemented vkQueueSubmit2 cdozdil 2026-02-06 17:17:34 +03:00
  • eca6d08fc7 Improve Vulkan barriers, clean up code a bit cdozdil 2026-02-06 13:55:09 +03:00
  • 3bf1c5df1c Disabled some log spam sources cdozdil 2026-02-05 22:05:04 +03:00
  • a23a571467 Fix clang cdozdil 2026-02-05 16:43:03 +03:00
  • 03107b6f95 Align call to tracker with updates cdozdil 2026-02-05 16:26:46 +03:00
  • 91304d4fd3 Improve the state tracker cdozdil 2026-02-05 16:26:34 +03:00
  • 7e411e92ed Fix clang cdozdil 2026-02-05 16:26:06 +03:00
  • 3e9e9c7f2a Remove unused files from project cdozdil 2026-02-05 14:34:05 +03:00
  • a8f076c593 Added basic caller check for enable/disable adapter spoofing cdozdil 2026-02-05 13:54:58 +03:00
  • 97494dd826 Updated Vulkan hooks for w/Dx12 cdozdil 2026-02-05 13:54:18 +03:00
  • 8b11dfb405 Added Vulkan w/Dx12 support cdozdil 2026-02-05 13:53:44 +03:00
  • 9f82f290d0 Added IsWithDx12 info to upscalers cdozdil 2026-02-05 13:52:41 +03:00
  • b99c8d053d Fixed logged method names cdozdil 2026-02-05 13:50:55 +03:00
  • 66ed740278 Updated target/display res logic to match other upscalers cdozdil 2026-02-05 13:50:25 +03:00
  • 017924dd56 Added Vulkan resource copy shader cdozdil 2026-02-05 13:48:46 +03:00
  • 9719ad5584 Added Vulkan Depth Transfer shader cdozdil 2026-02-05 13:48:31 +03:00
  • 998ecc5770 Updated output scaling non-fsr downscalers cdozdil 2026-02-10 16:07:17 +03:00
  • 1ab431bc32 Fix clang cdozdil 2026-02-10 09:42:58 +03:00
  • 3ebb11b1af Merge branch 'master' of https://github.com/optiscaler/OptiScaler cdozdil 2026-02-10 02:20:55 +03:00
  • 5e35cc8ff8 Minor updates to streamline hooks cdozdil 2026-02-10 02:20:42 +03:00
  • 250931fc6e Added a few init params + changed min hw arch return value cdozdil 2026-02-10 02:19:01 +03:00
  • 3f8fb61526 Prevented hookReflex spam cdozdil 2026-02-10 02:17:46 +03:00
  • c17d89359d Added WDDM 2.9 hook for HAGS cdozdil 2026-02-10 02:16:41 +03:00
  • 6b2226521c Update the pre-build events to prevent file is already open errors cdozdil 2026-02-10 02:16:09 +03:00
  • f56231abce Some INI changes TheRazerMD 2026-02-10 00:03:34 +01:00
  • 8e22ee1b6d Merge branch 'master' of https://github.com/optiscaler/OptiScaler TheRazerMD 2026-02-09 23:46:21 +01:00
  • e85cf3a07c Modified Endfield quirks TheRazerMD 2026-02-09 23:45:02 +01:00
  • f28ae3e053 Move resource lock to an earlier position to let checks work cdozdil 2026-02-08 23:12:57 +03:00
  • 30d362091d Updated FSR2-Vulkan format matching method cdozdil 2026-02-05 13:47:22 +03:00
  • 40578b367e Updated FFX-Vulkan format matching method cdozdil 2026-02-05 13:46:55 +03:00
  • 207e20eecb Remove requested extensions and optical flow, fixed X4 reflex crash issue cdozdil 2026-02-05 13:46:15 +03:00
  • 31afe54bf8 Skip spoofing when creating Vulkan swapchain cdozdil 2026-02-05 13:45:11 +03:00
  • 54ce87c643 Disable GetProcAddress logs cdozdil 2026-02-05 13:44:48 +03:00
  • 2dc2fa3c61 Added Indiana Jones and the Great Circle quirk TheRazerMD 2026-02-08 20:17:35 +01:00
  • c9ff24795c Clang fix TheRazerMD 2026-02-08 18:06:20 +01:00
  • 40298c62d6 Merge pull request #859 from ZachHembree/fix-pch PotatoOfDoom 2026-02-08 14:40:51 +01:00
  • 109b4c2161 Add reminder for PCH usage Zach Hembree 2026-02-08 04:16:04 -05:00
  • 85aca7e728 Fix HudCopy pch Zach Hembree 2026-02-03 22:30:50 -05:00
  • 79254464a4 Reenable deprecation warnings, but force them to be treated as warnings Zach Hembree 2026-02-08 03:10:05 -05:00
  • 774c3a2fd5 Replace incorrect usages of LOG_DEBUG() with LOG_FUNC() Zach Hembree 2026-02-02 09:34:48 -05:00
  • 14f5b9107e Enable proper precompiled headers (PCH) and eliminate misuse of pch.h Zach Hembree 2026-02-08 02:48:01 -05:00
  • 0ebeb44a78 Added MipLODBias clamping, thanks to @ShmidtS cdozdil 2026-02-07 23:12:18 +03:00
  • c01ccd217f Added Nioh 3 quirk TheRazerMD 2026-02-06 17:28:31 +01:00
  • 79544be6c6 Added Ninja Gaiden 4 quirk cdozdil 2026-02-05 23:55:18 +03:00
  • 40071536b9 Added process filter options. Thanks to @ShmidtS cdozdil 2026-02-05 23:25:08 +03:00
  • 4828cb8dbf Add FSR FG inputs to hud copy FakeMichau 2026-02-02 19:41:44 +01:00
  • 2b47c18460 Fix CDPR being a meme FakeMichau 2026-02-02 03:22:58 +01:00
  • 2796359ee1 Update README.md TheRazerMD 2026-02-01 00:45:46 +01:00
  • ffd4024eca Added new quirks, modified Starfield quirks TheRazerMD 2026-01-28 15:05:56 +01:00
  • 13c97c4896 Modified Endfield quirks v0.7-old_nightly TheRazerMD 2026-01-26 01:02:56 +01:00
  • ebb442c7c8 Updated some tooltips TheRazerMD 2026-01-24 21:17:16 +01:00
  • 4db15de746 More game quirks TheRazerMD 2026-01-24 15:00:20 +01:00
  • 084b50ecd1 Added more game quirks TheRazerMD 2026-01-24 01:21:20 +01:00
  • fcaed12d43 Modified Dx11 w/Dx12 to always priotize it's own D3D12 device Added Endfield quirk cdozdil 2026-01-22 23:02:15 +03:00
  • bb9121c80a More resource tracking improvements cdozdil 2026-01-22 18:34:06 +03:00
  • 46dba66a15 Match FSR-FG 3.0 inputs to FSR-FG 3.1 cdozdil 2026-01-21 23:08:20 +03:00
  • 8b8fe55039 Don't clean render menu render target when exiting Prevents Cp77 DLSSD crash at exit cdozdil 2026-01-21 20:30:16 +03:00
  • bee3a4c749 Added OverrideVsyncWhenUsingXeFG quirk, updated Metro EE and Dead Space quirks TheRazerMD 2026-01-21 16:16:16 +01:00
  • e8d4a2ea51 Modified BAT with more info for Vulkan/XGP TheRazerMD 2026-01-21 14:50:19 +01:00
  • 762151f730 Added ForceBorderlessWhenUsingXeFG quirk cdozdil 2026-01-21 10:54:48 +03:00
  • 6e3c168915 Added quirks for Sony ports with RT TheRazerMD 2026-01-20 21:20:39 +01:00
  • 608b2c7d90 Added output scaling ratio info to menu cdozdil 2026-01-20 20:49:07 +03:00
  • 52bda52fe5 Fix Output Scaling, now < 1.0 values work too cdozdil 2026-01-20 20:44:19 +03:00
  • 400dba9811 Implementing OutputScaling for rest of the upscalers cdozdil 2026-01-20 17:29:33 +03:00
  • f04cde4aca XeSS output scaling is implemented, Will check DLSS & FSR variants later cdozdil 2026-01-20 03:04:53 +03:00
  • 4f99852b37 Vulkan output scaling is done cdozdil 2026-01-20 03:04:20 +03:00
  • 84b12be6b1 Add VK define to shader compiler cdozdil 2026-01-20 01:33:26 +03:00
  • 2e21ea45f6 Fix thread and dispatch sizes of 3 shaders cdozdil 2026-01-20 01:31:32 +03:00
  • c42f6d1918 Update setup_windows.bat realdody 2026-01-19 13:56:35 +01:00
  • f79214ac88 Fix clang cdozdil 2026-01-19 01:49:01 +03:00
  • 15510595c0 Add RCAS to Vulkan upscalers cdozdil 2026-01-19 01:45:37 +03:00
  • be0aefcdb1 Add vulkan shader compile batch cdozdil 2026-01-19 00:46:12 +03:00
  • 1701c826bd Update shader tools cdozdil 2026-01-19 00:45:52 +03:00
  • ee7cb383a4 Updated RDR2 quirks, some quirk reordering TheRazerMD 2026-01-18 21:58:19 +01:00
  • 172e35ec72 Disabled reactive mask for preventing WWZ crash cdozdil 2026-01-18 21:31:01 +03:00
  • 9255937dc9 Shorten FSR2 input names cdozdil 2026-01-18 18:57:53 +03:00
  • 00b11b0633 Change NVSDK Init code to allow re-init cdozdil 2026-01-18 18:57:40 +03:00