Merge pull request #352 from bioglaze/bugfix

Fix glVertexAttribI3iv serialization
This commit is contained in:
Baldur Karlsson
2016-09-11 19:16:09 +02:00
committed by GitHub
@@ -4401,7 +4401,7 @@ bool WrappedOpenGL::Serialise_glVertexAttrib(GLuint index, int count, GLenum typ
else if(attr == Attrib_GLuint)
m_Real.glVertexAttribI2uiv(idx, (GLuint *)value);
}
else if(Count == 2)
else if(Count == 3)
{
if(attr == Attrib_GLint)
m_Real.glVertexAttribI3iv(idx, (GLint *)value);