D3D12 overlay depth copy pipeline initialization tweak

This commit is contained in:
Jake Turner
2023-12-05 15:26:57 +00:00
parent 92e0fab686
commit 00c352748c
+2 -2
View File
@@ -463,8 +463,8 @@ private:
ID3D12RootSignature *QuadResolveRootSig = NULL;
ID3D12PipelineState *QuadResolvePipe[8] = {NULL};
ID3D12RootSignature *DepthCopyResolveRootSig = NULL;
ID3D12PipelineState *DepthResolvePipe[2][5] = {NULL};
ID3D12PipelineState *DepthCopyPipe[2][5] = {NULL};
ID3D12PipelineState *DepthResolvePipe[2][5] = {};
ID3D12PipelineState *DepthCopyPipe[2][5] = {};
ID3D12Resource *Texture = NULL;
ResourceId resourceId;