Extract out OpenGL initial state code (unchanged) to separate file

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baldurk committed 2017-11-03 17:51:10 +00:00
1 parent 37213598bf
commit 091a32d98f
5 files changed
+2126 -2094

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@@ -8,6 +8,7 @@ set(sources
gl_enum.h
gl_hookset_defs.h
gl_hookset.h
gl_initstate.cpp
gl_manager.cpp
gl_manager.h
gl_renderstate.cpp
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@@ -148,6 +148,7 @@
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="gl_hooks_win32.cpp" />
<ClCompile Include="gl_initstate.cpp" />
<ClCompile Include="gl_manager.cpp" />
<ClCompile Include="gl_renderstate.cpp" />
<ClCompile Include="gl_replay.cpp" />
@@ -215,5 +215,8 @@
<ClCompile Include="gl_hooks_vrapi.cpp">
<Filter>OS\EGL</Filter>
</ClCompile>
<ClCompile Include="gl_initstate.cpp">
<Filter>Util</Filter>
</ClCompile>
</ItemGroup>
</Project>