Reduce the number of descriptor sets in VK_Descriptor_Variable_Count

* This goes below the limit of what GPUVA will handle as a number of draws by
  default in one command buffer.
This commit is contained in:
baldurk committed 2026-11-10 12:02:46 +00:00
1 parent b345046d4a
commit 0a04b74e63
1 file changed
+1 -1
@@ -161,7 +161,7 @@ void main()
if(!Init())
return 3;
const static uint32_t numDescriptorSets = 10 * 1024;
const static uint32_t numDescriptorSets = 7 * 1024;
const static uint32_t numDescriptorsPerSet = 2;
VkDescriptorSetLayoutBindingFlagsCreateInfoEXT descFlags = {