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Don't try to create indirect draw buffer while structured exporting
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@@ -1838,10 +1838,8 @@ ReplayStatus WrappedVulkan::ReadLogInitialisation(RDCFile *rdc, bool storeStruct
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{
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RDCASSERT(m_Device != VK_NULL_HANDLE && m_Queue != VK_NULL_HANDLE &&
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m_InternalCmds.cmdpool != VK_NULL_HANDLE);
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}
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// create indirect draw buffer
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{
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// create indirect draw buffer
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m_IndirectBufferSize = AlignUp(m_IndirectBufferSize + 63, (size_t)64);
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m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1, 0);
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