Pass the base format and data type to GetByteSize instead of the internal format in GLReplay::GetTexture.

This commit is contained in:
valeriog
2014-10-14 17:44:12 +02:00
parent 6241559c59
commit 1a71922910
3 changed files with 196 additions and 1 deletions
+1 -1
View File
@@ -468,7 +468,7 @@ FetchTexture GLReplay::GetTexture(ResourceId id)
else if(tex.format.special)
{
tex.byteSize += GetByteSize(RDCMAX(1U, tex.width>>m), RDCMAX(1U, tex.height>>m), RDCMAX(1U, tex.depth>>m),
(GLenum)fmt, (GLenum)fmt, 1);
GetBaseFormat((GLenum)fmt), GetDataType((GLenum)fmt), 1);
}
else
{
+193
View File
@@ -80,6 +80,7 @@ size_t GetByteSize(GLsizei w, GLsizei h, GLsizei d, GLenum format, GLenum type,
case eGL_UNSIGNED_INT_8_8_8_8_REV:
case eGL_UNSIGNED_INT_10_10_10_2:
case eGL_UNSIGNED_INT_2_10_10_10_REV:
case eGL_UNSIGNED_INT_10F_11F_11F_REV:
return ((w*4 + alignAdd) & alignMask)*h*d;
case eGL_DEPTH_COMPONENT16:
return ((w*2 + alignAdd) & alignMask)*h*d;
@@ -87,8 +88,10 @@ size_t GetByteSize(GLsizei w, GLsizei h, GLsizei d, GLenum format, GLenum type,
case eGL_DEPTH24_STENCIL8:
case eGL_DEPTH_COMPONENT32:
case eGL_DEPTH_COMPONENT32F:
case eGL_UNSIGNED_INT_24_8:
return ((w*4 + alignAdd) & alignMask)*h*d;
case eGL_DEPTH32F_STENCIL8:
case eGL_FLOAT_32_UNSIGNED_INT_24_8_REV:
return ((w*5 + alignAdd) & alignMask)*h*d;
default:
RDCERR("Unhandled Byte Size type %d!", type);
@@ -126,3 +129,193 @@ size_t GetByteSize(GLsizei w, GLsizei h, GLsizei d, GLenum format, GLenum type,
return 0;
}
GLenum GetBaseFormat(GLenum internalFormat)
{
switch(internalFormat)
{
case eGL_R8:
case eGL_R8_SNORM:
case eGL_R16:
case eGL_R16_SNORM:
case eGL_R16F:
case eGL_R8I:
case eGL_R8UI:
case eGL_R16I:
case eGL_R16UI:
case eGL_R32I:
case eGL_R32UI:
case eGL_R32F:
return eGL_RED;
case eGL_RG8:
case eGL_RG8_SNORM:
case eGL_RG16:
case eGL_RG16_SNORM:
case eGL_RG16F:
case eGL_RG32F:
case eGL_RG8I:
case eGL_RG8UI:
case eGL_RG16I:
case eGL_RG16UI:
case eGL_RG32I:
case eGL_RG32UI:
return eGL_RG;
case eGL_R3_G3_B2:
case eGL_RGB4:
case eGL_RGB5:
case eGL_RGB565:
case eGL_RGB8:
case eGL_RGB8_SNORM:
case eGL_RGB10:
case eGL_RGB12:
case eGL_RGB16:
case eGL_RGB16_SNORM:
case eGL_SRGB8:
case eGL_RGB16F:
case eGL_RGB32F:
case eGL_R11F_G11F_B10F:
case eGL_RGB9_E5:
case eGL_RGB8I:
case eGL_RGB8UI:
case eGL_RGB16I:
case eGL_RGB16UI:
case eGL_RGB32I:
case eGL_RGB32UI:
return eGL_RGB;
case eGL_RGBA2:
case eGL_RGBA4:
case eGL_RGB5_A1:
case eGL_RGBA8:
case eGL_RGBA8_SNORM:
case eGL_RGB10_A2:
case eGL_RGB10_A2UI:
case eGL_RGBA12:
case eGL_RGBA16:
case eGL_RGBA16_SNORM:
case eGL_SRGB8_ALPHA8:
case eGL_RGBA16F:
case eGL_RGBA32F:
case eGL_RGBA8I:
case eGL_RGBA8UI:
case eGL_RGBA16I:
case eGL_RGBA16UI:
case eGL_RGBA32UI:
case eGL_RGBA32I:
return eGL_RGBA;
case eGL_DEPTH_COMPONENT16:
case eGL_DEPTH_COMPONENT24:
case eGL_DEPTH_COMPONENT32:
case eGL_DEPTH_COMPONENT32F:
return eGL_DEPTH_COMPONENT;
case eGL_DEPTH24_STENCIL8:
case eGL_DEPTH32F_STENCIL8:
return eGL_DEPTH_STENCIL;
case eGL_STENCIL_INDEX1:
case eGL_STENCIL_INDEX4:
case eGL_STENCIL_INDEX8:
case eGL_STENCIL_INDEX16:
return eGL_STENCIL;
}
RDCERR("Unhandled Base Format case!");
return eGL_NONE;
}
GLenum GetDataType(GLenum internalFormat)
{
switch(internalFormat)
{
case eGL_RGBA8UI:
case eGL_RG8UI:
case eGL_R8UI:
case eGL_RGBA8:
case eGL_RG8:
case eGL_R8:
case eGL_RGB8:
case eGL_RGB8UI:
return eGL_UNSIGNED_BYTE;
case eGL_RGBA8I:
case eGL_RG8I:
case eGL_R8I:
case eGL_RGBA8_SNORM:
case eGL_RG8_SNORM:
case eGL_R8_SNORM:
case eGL_RGB8_SNORM:
case eGL_SRGB8:
case eGL_RGB8I:
case eGL_SRGB8_ALPHA8:
return eGL_BYTE;
case eGL_RGBA16UI:
case eGL_RG16UI:
case eGL_R16UI:
case eGL_RGBA16:
case eGL_RG16:
case eGL_R16:
case eGL_RGB16:
case eGL_RGB16UI:
case eGL_DEPTH_COMPONENT16:
return eGL_UNSIGNED_SHORT;
case eGL_RGBA16I:
case eGL_RG16I:
case eGL_R16I:
case eGL_RGBA16_SNORM:
case eGL_RG16_SNORM:
case eGL_R16_SNORM:
case eGL_RGB16_SNORM:
case eGL_RGB16I:
return eGL_SHORT;
case eGL_RGBA32UI:
case eGL_RG32UI:
case eGL_R32UI:
case eGL_RGB32UI:
case eGL_DEPTH_COMPONENT24:
case eGL_DEPTH_COMPONENT32:
return eGL_UNSIGNED_INT;
case eGL_RGBA32I:
case eGL_RG32I:
case eGL_R32I:
case eGL_RGB32I:
return eGL_INT;
case eGL_RGBA16F:
case eGL_RG16F:
case eGL_RGB16F:
case eGL_R16F:
return eGL_HALF_FLOAT;
case eGL_RGBA32F:
case eGL_RG32F:
case eGL_R32F:
case eGL_DEPTH_COMPONENT32F:
return eGL_FLOAT;
case eGL_R11F_G11F_B10F:
return eGL_UNSIGNED_INT_10F_11F_11F_REV;
case eGL_RGB10_A2UI:
return eGL_INT_2_10_10_10_REV;
case eGL_RGB10_A2:
return eGL_UNSIGNED_INT_2_10_10_10_REV;
case eGL_R3_G3_B2:
return eGL_UNSIGNED_BYTE_3_3_2;
case eGL_RGB4:
case eGL_RGBA4:
return eGL_UNSIGNED_SHORT_4_4_4_4;
case eGL_RGB5:
case eGL_RGB5_A1:
return eGL_UNSIGNED_SHORT_5_5_5_1;
case eGL_RGB565:
return eGL_UNSIGNED_SHORT_5_6_5;
case eGL_RGB10:
return eGL_UNSIGNED_INT_10_10_10_2;
case eGL_RGB9_E5:
return eGL_UNSIGNED_INT_5_9_9_9_REV;
case eGL_DEPTH24_STENCIL8:
return eGL_UNSIGNED_INT_24_8;
case eGL_DEPTH32F_STENCIL8:
return eGL_FLOAT_32_UNSIGNED_INT_24_8_REV;
case eGL_STENCIL_INDEX8:
return eGL_UNSIGNED_BYTE;
}
RDCERR("Unhandled Data Type case!");
return eGL_NONE;
}
+2
View File
@@ -30,6 +30,8 @@
#include "driver/gl/gl_common.h"
size_t GetByteSize(GLsizei w, GLsizei h, GLsizei d, GLenum format, GLenum type, int align);
GLenum GetBaseFormat(GLenum internalFormat);
GLenum GetDataType(GLenum internalFormat);
enum GLNamespace
{