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Don't include NULL in ID3D12CommandQueueDownlevel::Present marker
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@@ -793,7 +793,7 @@ HRESULT STDMETHODCALLTYPE WrappedID3D12CommandQueue::Present(
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// add a marker
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const char str[] = "ID3D12CommandQueueDownlevel::Present()";
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list->SetMarker(PIX_EVENT_ANSI_VERSION, str, sizeof(str));
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list->SetMarker(PIX_EVENT_ANSI_VERSION, str, sizeof(str) - 1);
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// the list is implicitly closed, serialise that
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D3D12ResourceRecord *listRecord = GetRecord(list);
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